[LPF] Scourge of the Howling Horde

"Ow! Hey!" Boots says, then mutters, "Not my fault you guys can't smell nothin'."

Sylla narrows her eyes at the price, but doesn't argue as she digs her share out of a coinpurse. She shakes her head at mention of tea.


[sblock=Mini Stats]Sylla the Grim
AC: 17 (13 flat-footed, 14 touch)
HP: 9/9
CMB: +2 CMD: 16
Fort: +0 Reflex: +4 Will: +2
Perception: +2
Initiative: +4

Current Weapon in Hand: Spear
Current Conditions in Effect: None
Spells Remaining (1st): 2


Boots
AC: 14 (12 flat-footed, 12 touch)
HP: 11/11
CMB: +3 CMD: 15 (17 vs. Trip)
Fort: +3 Reflex: +4 Will: +0
Perception: +4 (Scent)
Initiative: +2

Current Weapon in Hand: Natural weapons
Current Conditions in Effect: None[/sblock]
 

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After accepting the money, the pretentious elf continues his intentions of playing host and acting mysterious. He serves the tea for those who will drink it. He only nods at the mention of you dealing with the goblin problem.

Thamior.jpg

Eventually, he settles down to business, casts his spell and examines the wands in turn. He explains the triggers and number of charges remaining on each.

Thamior says,
"One wand is good for healing wounds and the other will allow one to move faster."

GM: Updated the treasury. 1xWand of CLW(20 charges)(300gp), 1xWand of Longstrider (25 charges)(375gp), -30gp Identify spell
 

The wizard clearly grates on Sylla. Boots lies low, obviously sensing her mood. As soon as the identification is done, she heads to the door.

[sblock=ooc]The wand of CLW can be used by everyone except Sylla, and I think Denizel might be the best choice to hold on to it. The wand of Longstrider is Agno only, and that's already his domain spell, so I'm not sure how useful it's going to be. DC for Use Magic Device on Wands is 20, if that affects anyone's decision.

Sylla has no intention of spending a second longer with the wizard unless she has to, but don't let that stop anyone from asking questions or RPing if you want to.[/sblock]





[sblock=Mini Stats]Sylla the Grim
AC: 17 (13 flat-footed, 14 touch)
HP: 9/9
CMB: +2 CMD: 16
Fort: +0 Reflex: +4 Will: +2
Perception: +2
Initiative: +4

Current Weapon in Hand: Spear
Current Conditions in Effect: None
Spells Remaining (1st): 2


Boots
AC: 14 (12 flat-footed, 12 touch)
HP: 11/11
CMB: +3 CMD: 15 (17 vs. Trip)
Fort: +3 Reflex: +4 Will: +0
Perception: +4 (Scent)
Initiative: +2

Current Weapon in Hand: Natural weapons
Current Conditions in Effect: None[/sblock]
 

Agno declines the tea suspecting the wizard doesn't have a proper drinking bowl but he is entranced by the trappings of mystery though more in the manner of discovering what lies beneath than in being taken in by the production. He 'hurrr's' softly to himself throughout the whole process and nods when Thamior reveals the purpose of the wands.

"Hurrr... Quite useful! Thank you, Mysterious One."



[sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 16 (13 flat-footed, 13 Touch)
HP: 8 Current: 8
CMB: +1 CMD: 14 Fort: +2 Reflex: +3 Will: +5 (+7 vs. Charm & compulsion effects)
Speed: 40 ft.

Current Weapon in Hand:
Current Conditions in Effect:

Lightning Arc: 6/6 Remaining Channel Energy: 4/4 remaining
Agile Feet: 6/6 remaining
Spells Remaining: 1st Level 3/3
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize[/sblock]
 

"Thank you," offers Iago. Then, as an afterthought, he adds, "Can you tell us anything about the goblins who are raiding the town?"

[sblock=Iago stat block]
Iago
Initiative: +2
AC: 15 (13 flat-footed, 12 Touch)
HP: 10 Current: 10
CMB: +2 CMD: 14
Fort: +4 Reflex: +4 Will: +0;
Current Weapon in Hand: Bomb

Extracts prepared:
Level 1: Shield, Cure Light Wounds

Mutagen prepared:
Strength: +2 Natural Armor Bonus, +4 STR, -2 INT

Weapons:
Falchion: Attack: +2 = [BAB (00) + Strength (+2) + Misc (0) + Magic (0)]
Damage: 2d4+3, Crit: 18-20/x2

Bomb*: Attack: +03 = [BAB (00) + Dexterity (02) + Misc (+1) + Magic (0)]
Damage: 1d6+3, Crit: 20/x2 (only 1d6 multiplied),
Special: Make 6 bombs/day

*+1 to-hit, +1 dmg w/in 30’

[/sblock]
 

Denizel settles in comfortably. Sure the shop was a little tacky, and the mage was a bit obviously false, but it was this kind of forced civility that was his element. He smiled at Iago's question but had a feeling they'd get little answer. Still he made no move to follow Sylla. He had his own questions to ask, but would wait his turn.

[sblock=ooc]I'd be happy to take the heal-y stick.[/sblock]

[sblock=Denizel's Stats]Denizel
AC: 16 (14 flat-footed, 12 Touch)
HP: 8 Current: 8
CMB: -1 CMD: 11 Fort: +0 Reflex: +4 Will: +3

Current Weapon in Hand: Light Crossbow
Current Conditions in Effect:

Spells Remaining: 1st level 2/2
Spells Known: 1: Charm Person (DC 15), Disguise Self
0: Daze, Light, Message, Prestidigitation [/sblock]
 

The elven wizard, for all his book learning, doesn't appear to be very knowledgeable about the creatures, providing nothing more that a description of what a goblin looks like.

Thamior.jpg

Thamior senses Iago's impatience with his prattle and replies more to the point, "I am usually more attune to the stars and the telling of fortunes than the current events of the village. That is Mallie's interest."

"The last raid, I stayed inside with my door locked and hid. My magics are not useful in dealing with such violent things."
 

"And you trust Mallie in this regard? No, I'm sorry. That was silly of me. Too much time on the road. I know no civilized tongue would recommend we seek someone out for knowledge unless you would trust their word as your own."

Denizel stands and smiles. "Thank you for your hospitality." He makes as if to leave, but will turn if Thamior begins speaking at any length.

[sblock=ooc]Sense Motive to see what he thinks of Mallie: 18

Not good enough for hunch.[/sblock]

[sblock=Denizel's Stats]Denizel
AC: 16 (14 flat-footed, 12 Touch)
HP: 8 Current: 8
CMB: -1 CMD: 11 Fort: +0 Reflex: +4 Will: +3

Current Weapon in Hand: Light Crossbow
Current Conditions in Effect:

Spells Remaining: 1st level 2/2
Spells Known: 1: Charm Person (DC 15), Disguise Self
0: Daze, Light, Message, Prestidigitation [/sblock]
 

Iago nods. "Of course, thank you for your help." He rises, offers a polite farewell, and makes his way out the door.

OOC: If Agno wants to talk more, feel free to throw it in. But once the group is outside.

"So," offers Iago. "Off to Sten's?"

[sblock=Iago stat block]
Iago
Initiative: +2
AC: 15 (13 flat-footed, 12 Touch)
HP: 10 Current: 10
CMB: +2 CMD: 14
Fort: +4 Reflex: +4 Will: +0;
Current Weapon in Hand: Bomb

Extracts prepared:
Level 1: Shield, Cure Light Wounds

Mutagen prepared:
Strength: +2 Natural Armor Bonus, +4 STR, -2 INT

Weapons:
Falchion: Attack: +2 = [BAB (00) + Strength (+2) + Misc (0) + Magic (0)]
Damage: 2d4+3, Crit: 18-20/x2

Bomb*: Attack: +03 = [BAB (00) + Dexterity (02) + Misc (+1) + Magic (0)]
Damage: 1d6+3, Crit: 20/x2 (only 1d6 multiplied),
Special: Make 6 bombs/day

*+1 to-hit, +1 dmg w/in 30’

[/sblock]
 

"Yes, to Sten's," Sylla agrees.

Clearly something is bothering her, because during the walk to the store, she volunteers almost three complete sentences. "Next time we need an item identified, I will stay at the inn. I would rather drive birch splinters under my fingernails than listen to that utinu en lokirim again," Sylla says. "Or better yet, under his fingernails," she adds, darkly.

"You shoulda let me bite him a little," Boots says.



[sblock=ooc]http://www.grey-company.org/Circle/language/phrase.htm#insults[/sblock]





[sblock=Mini Stats]Sylla the Grim
AC: 17 (13 flat-footed, 14 touch)
HP: 9/9
CMB: +2 CMD: 16
Fort: +0 Reflex: +4 Will: +2
Perception: +2
Initiative: +4

Current Weapon in Hand: Spear
Current Conditions in Effect: None
Spells Remaining (1st): 2


Boots
AC: 14 (12 flat-footed, 12 touch)
HP: 11/11
CMB: +3 CMD: 15 (17 vs. Trip)
Fort: +3 Reflex: +4 Will: +0
Perception: +4 (Scent)
Initiative: +2

Current Weapon in Hand: Natural weapons
Current Conditions in Effect: None[/sblock]
 

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