perrinmiller
Adventurer
As Iago approaches the open doors, he can see a crude representation of a hairy-faced monster drawn on the outside of the doors, along with the phrase, "Big Bronk's Room" in poorly written Common and Goblin letters. A series of marks score the frame to the right of the door. Pulling the doors the rest of the way open, he can see that the room has no occupants at this time, probably because Big Bronk is now dead.
Inside Bronk's room, you can see a tidy and relatively neat room, not what one would expect. Except Bronk apparently wrote his name on the walls and every piece of furniture in the place. There is a large bed in the southeast corner, with a bearskin blanket that is a little tattered. The room has an odor that reminds the you of a barn, probably Bronk's natural scent and poor ventilation has kept the smell from dissipating. In the northeast corner, the wall has some crude hooks that Bronk used to hang his belongings most likely. Of note, the double doors are capable of being locked from the inside and there is no evidence of a key hole.
No one sees or hears any sounds of goblin activity yet.
[sblock=Combat Information]Initiative:
You guys
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Updated Map:
Enemy Status:
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Inside Bronk's room, you can see a tidy and relatively neat room, not what one would expect. Except Bronk apparently wrote his name on the walls and every piece of furniture in the place. There is a large bed in the southeast corner, with a bearskin blanket that is a little tattered. The room has an odor that reminds the you of a barn, probably Bronk's natural scent and poor ventilation has kept the smell from dissipating. In the northeast corner, the wall has some crude hooks that Bronk used to hang his belongings most likely. Of note, the double doors are capable of being locked from the inside and there is no evidence of a key hole.
No one sees or hears any sounds of goblin activity yet.
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You guys
??
Updated Map:


Code:
Agno: 08/08 HP remaining;
Denizel: 08/08 HP remaining;
Iago: 10/10 HP remaining;
Sylla: 09/09 HP remaining;
Boots: 11/11 HP remaining;
CLW Wand (19 charges remaining)
Spells Cast: Light (Denizel), 2xCLW (Agno), Disguise Self (Denizel)
Abilities Used: 4 Bombs (Iago), 2 rounds Satire (Denizel),
2 Lightning Arcs (Agno)
Conditions in effect: Guidance (Iago), Mutagen (Iago)
Code:
Gob1: 20 dmg; Dead
Gob2: 18 dmg; Dead
Gob3: 10 dmg; Unconscious & dying
Gob's dog: 24 dmg; Dead
Gob4: 14 dmg; Unconscious & dying
Gob5: 17 dmg; Unconscious & dying
Gob6: 14 dmg; Unconscious & dying
Gob7: 14 dmg; Unconscious & dying
Bronk: 27 dmg; Unconscious & dying
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