Maidhc O Casain
Na Bith Mo Riocht Tá!
[section]

[sblock=Actions]
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[sblock=Mini Stats]
Kalinn Ari
Current Block
Initiative: +03
AC: 25 (12 Touch, 22 Flat-Footed)
HP: 103/139
CMB: +12 CMD: 24
Fort: +11Reflex: +07 Will: +07
Standard Block
Initiative: +03
AC: 27 (14 Touch, 24 Flat-Footed)
HP: 127/127
CMB: +12 CMD: 26
Fort: +09 Reflex: +07 Will: +07
Rage Block
Initiative: +03
AC: 25 (12 Touch, 22 Flat-Footed)
HP: 160/160
CMB: +14 CMD: 26
Fort: +12 Reflex: +07 Will: +09
Rage Block (Hafísbíta in Hand)
Initiative: +3
AC: 25 (12 Touch, 22 Flat-Footed)
HP: 155/155
CMB: +13 CMD: 25
Fort: +11 Reflex: +06 Will: +08
Fatigue Block
Initiative: +2
AC: 26 (13 Touch, 24 Flat-Footed)
HP: 127/127
CMB: +11 CMD: 24
Fort: +09 Reflex: +06 Will: +07
Senses: DarkVision
Perception: +10, Sense Motive: +0
Special: Rage (Remaining Rounds: 16/16)
Special: Spirit Totem (+9/1d4+2)
Special: Claws (Remaining Rounds: 05/05)
Current Weapon in Hand: Hafísbíta
Hafísbíta Powers Available
Special: Boon: Shield (Remaining Points: 10/10)
Special: Boon: Healing Surge
Special: Boon: Cure Light Wounds (Remaining: 03/03)
Special: Boon: Heroism (Remaining: 01/01)
Special: Boon: Gallant Inspiration (Remaining: 01/01)
Spells Available
Level 1: Ear Piercing Scream, Magic Missile, Protection from Evil, Shield
Level 2: Frigid Touch, Protection from Evil (Communal), Resist Energy
Level 3: Fly, Haste
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Horror turns to despair as Frost sees her controller go down but is not rid of the irresistible drive to attack her only real friend outside of the Seithrs. Nevertheless, Winterbite is a whirlwind of razor steel around her as she ruthlessly drives the attack. This time the blade strikes home twice, drawing blood from long gashes in the Ranger's side and thigh. Strangely, Aradra feels something take hold of his arm and shift his bow, guiding what would've been a missing shot to hit the mark.
[/section][sblock=Actions]
- Move: None
- Free/Standard: AoO, Full Attack vs. Aradra (1d20+13=18, 1d20+13=21, 1d20+8=26) for Damage (4d6+34=41)
- Hafísbíta: Gallant Inspiration (2d4=4) (I know you said CLW, SK, but Winterbite's smart enough to figure this is the better use of the moment I think. If you disagree, feel free to retcon for me
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_______________
[sblock=Mini Stats]
Kalinn Ari
Current Block
Initiative: +03
AC: 25 (12 Touch, 22 Flat-Footed)
HP: 103/139
CMB: +12 CMD: 24
Fort: +11Reflex: +07 Will: +07
Standard Block
Initiative: +03
AC: 27 (14 Touch, 24 Flat-Footed)
HP: 127/127
CMB: +12 CMD: 26
Fort: +09 Reflex: +07 Will: +07
Rage Block
Initiative: +03
AC: 25 (12 Touch, 22 Flat-Footed)
HP: 160/160
CMB: +14 CMD: 26
Fort: +12 Reflex: +07 Will: +09
Rage Block (Hafísbíta in Hand)
Initiative: +3
AC: 25 (12 Touch, 22 Flat-Footed)
HP: 155/155
CMB: +13 CMD: 25
Fort: +11 Reflex: +06 Will: +08
Fatigue Block
Initiative: +2
AC: 26 (13 Touch, 24 Flat-Footed)
HP: 127/127
CMB: +11 CMD: 24
Fort: +09 Reflex: +06 Will: +07
Senses: DarkVision
Perception: +10, Sense Motive: +0
Special: Rage (Remaining Rounds: 16/16)
Special: Spirit Totem (+9/1d4+2)
Special: Claws (Remaining Rounds: 05/05)
Current Weapon in Hand: Hafísbíta
Hafísbíta Powers Available
Special: Boon: Shield (Remaining Points: 10/10)
Special: Boon: Healing Surge
Special: Boon: Cure Light Wounds (Remaining: 03/03)
Special: Boon: Heroism (Remaining: 01/01)
Special: Boon: Gallant Inspiration (Remaining: 01/01)
Spells Available
- Level 0: Unlimited
- Level 1: 6/7 per Day
- Level 2: 5/6 per Day
- Level 3: 3/3 per Day
Level 1: Ear Piercing Scream, Magic Missile, Protection from Evil, Shield
Level 2: Frigid Touch, Protection from Evil (Communal), Resist Energy
Level 3: Fly, Haste
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