• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[LPF] Toad in the Hole

As soon as Maui is through the entrance the will'o'whisps proceed to follow him through, allowing the darkness on the other side of the hole to become illuminated more fully. Meanwhile Fae'shiel is still unaware of the fact that the Pugwampi have made themselves known to several of her comrades. Despite her deteermination to provide sentry duty for them, she is blissfully unaware of the smaller fey.

[sblock=Mini Stats] Fae'shiel Aeros (DalkonCledwin)
Initiative: +9
Armor Class: 17 (14 Flat-footed, 13 Touch)
Hit Points: 18 // Current: 18
BAB: +1 CMB: +3 CMD: 16
Fort: +4 Ref: +3 Will: +3

Current Weapon: M.W. Longsword +4 (+2 w/ S.C.), 1d8+2, CRIT: 19-20/x2
Secondary Weapon Composite Longbow +4, 1d8+2, Crit: 19-20/x2, Range: 110 ft, Ammo: 20 Arrows

Spells Per Day: Can memorize 4 Cantrips each day, but cast them any number of times per day.
2/3 First Level Spells Remaining
Cantrips Memorized (DC 13) : Dancing Lights, Detect Magic, Acid Splash, Ray of Frost
First Level Spells (DC 14) : Color Spray, Grease, Burning Hands
Arcane Pool: 3/4[/sblock]
 

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[sblock=ooc]You can charge up to 1x speed (instead of 2x speed) during a surprise round. The problem is that charge can't be done through difficult terrain or obstructions. So Taniwha can charge just fine, but Maui cannot, as (a) he's half stuck in a hole and (b) there's rubble and/or a lack of floor between him and visible targets.[/sblock]
 

[sblock=OOC] Okay, cool. So Taniwha will charge P1 and Maui will move up next to P2. I'll let you decide whether you want me to roll again when the real round starts or if I can use the dice rolled for the charge attack. [/sblock]
 

[sblock=ooc]Okay, so where on the map is the hole that Maui just squirted through? And according to the map Pugwampi 4 is on the outside of the tower, is that accurate?[/sblock]
 


Marcus alerts at the sound of trouble inside. This, thankfully, puts him in perfect mindset to spot the Pugwampi sneaking along the tower wall.

Ambush!

As he calls out, Marcus pulls the arrow he has carried with this bow back and lets a shot fly.

[sblock=Ministats]
Marcus Cole

Initiative: +5
AC: 17 Touch: 14 Flatfoot: 13
HP: 20 Current: 22
CMB: +4 CMD: 18 Fort: +5 Reflex: +6 Will: +2

Weapon: Longbow, Composite (2 str):
Attack: +5
Damage: 1d8+2
Crit: 20x3
Special: Allows up to 2 STR bonus applied to damage
Ammo: Arrows - Remaining: 35
[/sblock]
 
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Inside the tower, Taniwha charges at the northernmost pugwampi, managing to wound the creature, while Maui moves to engage another. Marcus's arrow catches the would-be ambusher pugwampi in the forehead, killing the creature instantly. Mortar hesitates, then readies a blow in case there's another ambusher.

And there is indeed another, who charges in under the dwarf's guard and wounds him slightly. Marcus, Vincenzo, and Fae'shiel catch a brief glimpse of a hideous, three-eyed beast which scampers along the top of the wall and drops inside. A moment later, they hear the jungle cat howl in surprise and pain.

Inside, the new attacker lands a solid bite on Taniwha. The remaining pugwampi attempt to attack their adjacent targets, but fail.

Nug_150.jpg


[sblock=GM]No word from TSS for a week, so moving on without him. Mortar is an NPC until further notice. Party is up.

The new creature is small-sized, and apparently has a climb speed. Once you get into melee, K:Nature to identify it.[/sblock][sblock=Combat Information]
Pugwampi 1: AC 13, 5* damage, moderately injured, Longspear in hand
Pugwampi 2: AC 13, uninjured, Longspear in hand
Pugwampi 3: AC 13, uninjured, Longspear in hand
Pugwampi 4: AC 13, 10* damage, dead
Pugwampi 5: AC 13, uninjured, Longspear in hand
Three-eyes: AC 18, uninjured, natural weapons
*Minus some DR.



Fae'shiel: 18/18
Mortar: 24/25, Aura of Unluck
Marcus: 20/22
Vincenzo: 22/22, Aura of Unluck
Maui: 21/21, Aura of Unluck
Taniwha: 17/23, Good luck (+2 attack/save/skill checks)
[/sblock][sblock=Map, Round 1]
TOWER_1.png
[/sblock]
 

Marcus draws another arrow quickly and begins to track the Pugwampi even as it closes on the Dwarf. Before he can loose a shot, the thing gets a spear tip into the Dwarf. Marcus exhales and aims, waiting for an opening, which presents itself as the Pugwampi pulls back from it's attack on Mortar. Without a sound, the Ranger lets another one fly. He mutters under his breath as the arrow passes right through where he aimed, but a faint by the Pugwampi against Mortar moves its head at just the last moment, causing the arrow to clank against the side of the tower.

[sblock=Ministats]
Marcus Cole

Initiative: +5
AC: 17 Touch: 14 Flatfoot: 13
HP: 20 Current: 22
CMB: +4 CMD: 18 Fort: +5 Reflex: +6 Will: +2

Weapon: Longbow, Composite (2 str):
Attack: +5
Damage: 1d8+2
Crit: 20x3
Special: Allows up to 2 STR bonus applied to damage
Ammo: Arrows - Remaining: 34
[/sblock]
 
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Move 10 feet north to R,4 stabbity stab! As the Pugwumpi twists about in a defensive dance, Vincenzo just plain misses his timing and stabs air.
 
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