You can see why I (as a player => meta-gaming, I admit!WotC_Adventure said:"In the clearing, a horrible battle is raging. Five
large, muscular wolves are circling and attacking a
massive half-man half-wolf creature. The wolves
dash in and bite at their opponent, who in turn
slashes at their hides with his wicked claws. All
the combatants are bloodied, but the hybrid creature
seems to be in much better shape than any of
the wolves."
Nail said:There's a free adventure out there that has, as it's final, climactic battle, the PCs interupting a fight between a pack of werewolves and a werewolf lord. The monsters were unmodifed from their entries in the MM (3.5e).
The PCs were supposed to see this scene:
You can see why I (as a player => meta-gaming, I admit!) was a bit thrown off. ...How were the werewolves able to damage the werewolf lord? Their attacks can only do 1d6+3, and they don't have power attack. The encounter is supposed to start for the PCs with the hybrid werewolf lord at half hit points.
Oops!

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.