Why do you say that arranged marriages are tragic?
Because I believe in personal autonomy and consent. YMMV.
Why do you say that arranged marriages are tragic?
It's complicated.Because I believe in personal autonomy and consent. YMMV.
It's complicated.
Around half of all marriages are arranged.
Arranged marriage is not synonymous with forced marriage. In India, 93% of marriages are arranged; only 6% are forced.
First your hatred of Bards and now this? You monster!Because I believe in personal autonomy and consent. YMMV.
I believe that arranged marriages vitiate consent and violate personal autonomy;
I would further state that arranged marriages tend to be be a product of patriarchal societies that value certain things I do not appreciate, that arranged marriages privilege cisgender relationships over the preferences of individuals, and that arranged marriages tend to reify certain power structures within a family unit that might correlate strongly to violence (while also not allowing appropriate escape routes).
Yes, I agree. I'm really sorry for derailing this. It was never my intent and I stepped on a bit of a rhetorical landmine there and very much did not help to defuse things. My total bad.I think it might be the best to take the non-Tekumel/Barker related discussion to Snarf's fantasy world building thread inspired by the tangents here.
Yes, those also violate consent and autonomy. Did anyone suggest arranged marriage was the only thing to do so?Unfortunately, many things do; being raised Southern Baptist, having your genitals mutilated as an infant, forcibly being sent to military school. All tragic. All the product of culture.
Unfortunately, many things do; being raised Southern Baptist
None of them do. But, “I stood up to a tyrant’s agents” “everyone should be free to pursue his or her livelihood” or “ I fight for those who cannot fight for themselves” are just a few traits of a revolutionary, yeah? You’re talking about ends, ends will be player specific but there’s dozens of options for a revolutionary inclined PC, so many that I think it’s a standard option. In my game I have to tamp down these ambitions cause I’m not prepared to run such a game in the current campaign, “I just dunno what happens if you try to kill Dagult Neverember but please just don’t cause I don’t have the time to figure that out.”eally? Which bonds or backgrounds talk about creating equitable laws? Or democratic selection of leaders? Or personal rights or freedoms for all beings? Property rights? Legal rights like innocent until proven guilty? Worker protections? Religious freedom?
But, think about what you're saying here - all these ends and goals mean that the initial setup is never a "worker's paradise". The settings are never anything other than imperialistic, despotic tyrannies. Which we completely lampshade.None of them do. But, “I stood up to a tyrant’s agents” “everyone should be free to pursue his or her livelihood” or “ I fight for those who cannot fight for themselves” are just a few traits of a revolutionary, yeah? You’re talking about ends, ends will be player specific but there’s dozens of options for a revolutionary inclined PC, so many that I think it’s a standard option. In my game I have to tamp down these ambitions cause I’m not prepared to run such a game in the current campaign, “I just dunno what happens if you try to kill Dagult Neverember but please just don’t cause I don’t have the time to figure that out.”
I’m working toward providing options for that behavior in our next campaign now that I know what they want to be doing though.
it’s all player specific. I’m just of the suspicion that there’s lots of players who would like to be the heros that remake their fantasy world into a workers paradise…or some variation on that.