M&M 3e: Young Justice!

while morph would be a better statwise, but story wise it would be wrong: the watch makes him look like a normal person (or maybe, just relay relay big an' scary O_o; ) while morph acutely changes him pysicaly. It's a potent but flawed tool

While I could have just tried working around morph to make it have the side effects, limitations, whatever; just limiting the illusion to himself and only affecting sight makes it work as a holograph perfectly as far as I can see.

Because as it is now one would have to work at it to have it not work like a holograph: perhaps latter it will get upgraded, but for now it's just a potent but not perfected tool: something you would expect to be entrusted to the hyper active side kick who, other wise, would likely be disappointing willy nilly to goof off else were the millisecond he has nothing to do; to him, this happens at least eleven times every minute

Also, morph gives a 20 to desertion checks regarding a disguise check when active: If someone was looking for a superhero's side kick, and they saw a kid that looked the same, just not covered in fur, I think they would notice
(also, a morph skill in the same ball park is only one, maybe two forms, meanwhile a little common sense tells us that a device that makes an image can make any that fits within its parameters.

This one is not somthing I chose to do out of ingorace, but for all gloryus common sense! For I haz it!

...

It kicked the bucket years ago, but I haz it! >_<
 

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Actually, there is no rule that morph is a physical change. The effect is just a bonus to disguise.
Or do you mean the illusion variant shall be absolutely foul-proofed -> totally superior to the morph effect?
 

Morp dos not have any inbuilt flaws: holographs have the inbuilt flaw of being sight only(and even then, commonly only to the visible spectrum): if you look like you're covered in steal armor and then somone pokes you and you're fleshy, or feel like fur, something is up.

Morph dos not have such a flaw (IE, it would be using hard light with veritable texture if a holograph) and building the necessary flaws in would be annoying.

Further, the Holograph is more versatile I don't want to get into details from my bag of tricks, but it's a device that can make somthing, that is 'wearing' it and no more then 8 cubic feet large, look like something else that is also that size or smaller. Also, if your one disguise with morph is found out, I think the bonus also gos poof, meanwhile if you can change your appearance at the drop of a hat to that of, any thing that fits in a 8 cf area... you can get way rather easy Yesh, I shall be having fun with it ^_^
 


true, morph can give you more shapes, but not many, at all, in the ball park of 4 points spent into it:morpe has a base cost of 5/r, and I would have to get it to level 4 to get it to do what I want it to do.
Further, I also want the watch to be able to make the wearer look larger or smaller. adding dymanic shrink/groth to morp makes the cost start to get comical. The watch is a story prop and a bit of a gimic: its not a main character feature, why should I go to so much effort and cost to make it work when I can just use one cheep alternative that dos every thing I want for a mere 4PP?

Not only is the morph rout ungainly expensive next to the Illusion rout, but it also has to change the character's stats (something I don't want to do).
I might be using illusion in a way that is normally covered by morph, but morph can't do it in the way I want it to, and even when it comes close it's stupidly costly. -_-
 


to get it to change the size of the wear's appearance; morph needs shrink/growth, and shrink/growth changes the character's stats.

In other words inorder to get what I want out of it it must also change the stats. or I can just use a 4PP skill that has no issues :/

trust me, I've ran thought this set up through ;)

@Walking Dad
Finished teh cat. :3
Kitty

P.S. I know the head is not catlike enough, but I went to ink it a bit too fast ^^;
 
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Zerith: thanks, I'll judge when to use the OOC thread or not in my game :p

Technically it's the recruitment thread first, and so long as the OOC is either sblocks or inobtrusive, it's fine to do that in the IC thread (ie: a line or two for the OOC function, and anything longer (ie: so far any post by you (sorry, novels by you)) SBlocks. :D [/nudge nudge]


I may be looking for new players. Let me find out what's up with Wondergirl and/or Batgirl.
 


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