Well, the background info is a bit vague, but he's supposed to be one of those more mysterious type characters who doesn't reveal everything right off the bat.
[sblock=Psyker]
Psyker - PL 10
Abilities:
STR 14 (+2)
DEX 14 (+2)
CON 14 (+2)
INT 14 (+2)
WIS 14 (+2)
CHA 10 (+0)
Combat :
Initiative + 6
Defense 22 (6 base + 6 dodge)
Base Attack + 6
Attacks:
Telekinesis: +8, Toughness DC 27 (23 Power Loss) [120' (80' power loss)]
Blast wave: No Attack, Reflex DC 25, [100' cone]
Mind Drain: +10, Will DC 25 vs damage + Fort DC 20 vs Fatigue (Vampiric) [5' reach]
Saves: Toughness +8 (4 Equipment + 2 con + 2 dodge), Fort +8 (6 base + 2 con), Reflex +8 (6 base + 2 dex), Will +8 (6 base + 2 wis)
Skills: (100 ranks) Stealth(+22/15), Notice(+17/15)*, Disable Device(+17/15), Intimidate(+15/15), Medicine (+10/8), Drive (+6/4), Pilot (+10/8), Search (+10/8), Sleight of Hand (+10/8), Survival (+6/4)
*=+22 Stelath in Urban/Foliage w/Camo
Feats: Accurate Attack, Benefit(Security Clearance), Defensive RollX2, Dodge FocusX5, EquipmentX3, Evasion, Fearless, Hide in Plain Sight, Improved Initiative, Imprivosed Tools, Luck, Power Attack, Sneak Attack, Uncanny Dodge
Powers:
Psy-Array (42 pp)
*ENHANCED Telekinesis 12 (39 pp) [Effective Strength 60] Damaging(+1), PF: Accurate, Precise, Progression(Range)
-x- Blast Wave [Blast 10] (40pp)- Area(+1, Cone), Alternate Save(+1, Reflex), Range(+1, Perception), Tiring(-1)
-x- Mind Drain [Mental Blast 8, Linked:Fatigue 8] (36pp) - Range:Touch(-2 blast) Limited: Requires Surprise(-1 both), Vampiric(+1 both), PF: Subtle, AccurateX2, Extend Reach
Equipment(15ep): Tactical Vest(4ep), Camo Clothing(Urban/Foliage:2ep), Utility Belt(Undecided, 9ep)
Tradeoffs: -2 toughness/+2 Defense, -2 attack/+2 dc(Telekinesis)
COST: 20 Abilities + 25 Skills + 21 Feats + 42 Powers + 24 Combat + 18 Saves - 1 drawbacks = 149/150
**The 'enhanced telekinesis + Power Loss is meant to show that his telekinesis is more powerful when he's 'directing' it with his hands, but can still be used without them, at a lesser power.
Info:
Psyker is a well-trained special-ops agent for the governments not-so-secret Psy-Soldiers. He has served his government well for years, surpassing most of the other psy-soldiers to the point where he has become one of the elites.
Recently, he requested the chance to join with other's who's powers would be more in keeping with his own, to better protect people. He wants to use his powers to help people, and at the League he'll be able to do that.
Psyker is a well-adjusted soldier with a keen intellect and honed body. He's done some things he's not proud of, but has managed to keep his cool by the understanding that anything he has done has been for a good reason.
[/sblock]