Mark Chance
Boingy! Boingy!
I'm not sure what the masterplan and various tactical stuff has to do with the leadership role....
Regardless, John Stone = tweaked x 3.
I'm not sure what the masterplan and various tactical stuff has to do with the leadership role....
h4h- Jemal changed his age to 34 after initially putting it down as 29, but your GM's Roll Call thread didn't incorporate this, probably b/c you put the sheet up before he made this change. The sheet has his will save listed at +11, even though not all Will saves are caused by mental powers, so that some of this is mind shield should be noted. Also, his Benefit feat isn't listed as Security Clearance, and, for what it's worth, the Evasion feat description is the entirely wrong one for Evasion 1.
For Dragon Fist, Ultimate Defense isn't just limited to rerolling crits against him as your sheet indicates; it's just that it's going to get used on crits a lot via my standing orders; less so on other attacks. His Uncanny Dodge is based on hearing.
Note that Dragon Fist's Leaping distance when using his Leaping power is going to be quite a bit higher than what's listed on the sheet due to his Acrobatics skill, as Steve has said here that you multiply for Leaping after adding for Acrobatics (edit- if I take 10 on Acrobatics, which I'll usually do it exactly doubles the distances you've listed). Also, the speed totals for the "Speed/Flight" powers on these characters are a little off in that it lists ft/round but that's actually ft per move action.
Just wondering, what program did these character sheets come from?
I'm not sure what the masterplan and various tactical stuff has to do with the leadership role. Also it doesn't matter if we have someone who can do a bit of something, as long as the other with that role as primary doesn't feel that it's challenging. I would think Leadership, Inspire and Teamwork would be far more important skills for a leader anyway. Just because someone is tactically clever, does not automatically put them as the natural leaders.