Xenonnonex
Hero
That is really up to you. But new experiences cannot hurt.Yes, fair enough. Is his GMing that bad, though? Maybe I should take a look.
That is really up to you. But new experiences cannot hurt.Yes, fair enough. Is his GMing that bad, though? Maybe I should take a look.
Personally, I don't think his DMing is bad. He's not as entertaining as Mercer, but that can be said of most other DMs IMO. I've only watched a few episodes of his stream, but I'd say he's a pretty normal DM. He does things where I think he's making a mistake, and I would do it very differently, but I've thought the same of Mercer and Koebel, and I've no doubt that if any of them sat in on one of my games they'd think the same thing.Yes, fair enough. Is his GMing that bad, though? Maybe I should take a look.
I’m not saying it’s a major issue but it is disconcerting. I will also say that in a small way watching CR does put me off D&D as a game too. Not enough to stop playing but enough to demotivate me. It clearly isn’t a unique feeling.
"By association" is my pick, it would be mine.How could CR turn you, or anyone else, to not like D&D all together? I would Like some context to those feelings.
How could CR turn you, or anyone else, to not like D&D all together? I would Like some context to those feelings.
Imagine a streaming show where the players gather around elaborately crafted Dwarven Forge dungeon setups, with the game focused almost exclusively on tactical maneuver and combat in the dungeon. The DM is adversarial and mocks the players relentlessly, while the players fist-pump, high-five, and do shots of jaegermeister whenever they win a combat. Each episode wraps with a graphic showing the total kills and GP gained by the players. And this stream is so popular that it defines D&D in the popular consciousness.
Now, if this stream's approach to D&D wasn't your cup of tea, if you found it off-putting, this could - in a small way - make D&D feel to you like something that wasn't your jam.
Imagine a streaming show where the players gather around elaborately crafted Dwarven Forge dungeon setups, with the game focused almost exclusively on tactical maneuver and combat in the dungeon. The DM is adversarial and mocks the players relentlessly, while the players fist-pump, high-five, and do shots of jaegermeister whenever they win a combat. Each episode wraps with a graphic showing the total kills and GP gained by the players. And this stream is so popular that it defines D&D in the popular consciousness.
Now, if this stream's approach to D&D wasn't your cup of tea, if you found it off-putting, this could - in a small way - make D&D feel to you like something that wasn't your jam.
The only case it would bother me would be if they behaved in a boorish manner that made me embarrassed to be associated with them.Imagine a streaming show where the players gather around elaborately crafted Dwarven Forge dungeon setups, with the game focused almost exclusively on tactical maneuver and combat in the dungeon. The DM is adversarial and mocks the players relentlessly, while the players fist-pump, high-five, and do shots of jaegermeister whenever they win a combat. Each episode wraps with a graphic showing the total kills and GP gained by the players. And this stream is so popular that it defines D&D in the popular consciousness.
Now, if this stream's approach to D&D wasn't your cup of tea, if you found it off-putting, this could - in a small way - make D&D feel to you like something that wasn't your jam.
Are you saying that you think the above description is an example of what happens in Critical Role?