Hella_Tellah
Explorer
Doesn't High Speech give a +2 bonus? (p. 117) Or is there errata I don't know about?
Bah! Right you are!
Doesn't High Speech give a +2 bonus? (p. 117) Or is there errata I don't know about?
Also: Thorn has 3 dice in Wits, not 2. No big deal in this case...just for accuracy's sake.
I think I should have put Empathy instead of expression. So, if you are going to let us change our sheets around, I'll change it for next time. (Joseph is really unlucky so far though... I don't think he's had two successes yet.)
Its a good thing he doesn't want us in the cellar, as there is no way to get there from the map...
Yeah, sounds good to me. I wasn't sure how it was going to work, so I just thought I'd ask now.I'm thinking that when the Cormant House scene is over, everyone will have a chance to move things around their sheets and finalize their character. Sound good?
You can get in there, if you want to. The house was built in the late 19th century, so the cellar is accessed from outside the house.
It would be Gnosis (2) + Spirit (2) = 4. Since she's in safe territory to act mage-y, she can feel free to use High Speech and add a +1 onto it, for 5. Neither Spirit nor Death is ruling for you, so it will cost 1 point of mana.
It's my impression that mages can weave a related spell into a spell they're casting with 1 extra dot in the primary Arcanum, but I can't recall where, if at all, that's noted in the rules. I might be making that up.
*Blows on his conch shell to summon Solarious and his rules knowledge*
You blow the horn, I'll answer. And take my attention away from my research paper which I really should be doing, but hey, this is what breaks are for.I found the relevant section on pages 128-129 of the core book. A mage that wishes to combine spells together must have 1 additional dot in each of the Arcana used, takes a -2 to the casting pool per spell over 1, and rolls the lowest pool out of all of the spells being combined. Additionally, she must meet a minimum Gnosis requirement:Hella_Tellah said:It would be Gnosis (2) + Spirit (2) = 4. Since she's in safe territory to act mage-y, she can feel free to use High Speech and add a +1 onto it, for 5. Neither Spirit nor Death is ruling for you, so it will cost 1 point of mana.
It's my impression that mages can weave a related spell into a spell they're casting with 1 extra dot in the primary Arcanum, but I can't recall where, if at all, that's noted in the rules. I might be making that up.
*Blows on his conch shell to summon Solarious and his rules knowledge*
2 spells = 3 gnosis
3 spells = 6 gnosis
4 spells = 9 gnosis
Unfortunately, this means that: A) I've been doing it wrong in other games for a while now, and B) Thorn must cast both spells separately, which would cost her 2 mana altogether.