First of all it involves the master of chains from S&F.
At level 5 the master of chains gains the ability to use the spiked chain as a double weapon does this mean that all of a sudden one half of the spiked chain is not magical or does both ends of the spiked chain get whatever enchantments are on it.
I was going to make a drow master of chains after being inspired by an article I read on drow fighting styles (http://www.wizards.com/default.asp?x=books/fr/fightstyle) and scince we are starting at high levels this will most likly become an issue.
I don't want this to become a debate on how broken the spiked chain is. I personally like it and think it's reasonally balanced. Not all things are created equal in D&D.
Any ideas or alternate ways of looking at this ability would be helpfull.
At level 5 the master of chains gains the ability to use the spiked chain as a double weapon does this mean that all of a sudden one half of the spiked chain is not magical or does both ends of the spiked chain get whatever enchantments are on it.
I was going to make a drow master of chains after being inspired by an article I read on drow fighting styles (http://www.wizards.com/default.asp?x=books/fr/fightstyle) and scince we are starting at high levels this will most likly become an issue.
I don't want this to become a debate on how broken the spiked chain is. I personally like it and think it's reasonally balanced. Not all things are created equal in D&D.
Any ideas or alternate ways of looking at this ability would be helpfull.