nwn_deadman
First Post
I understand that when a player characters chooses a magic item as loot that player is considered to have received 1/2 market value of that item as the actual value of the item received.
This is because the player character will have to sell the item at 1/2 market value to get gold for the item.
My thoughts on this are:
A 20th level character will have a total wealth of $760,000 gp.
Now, take into account that magic items are considered to be 1/2 market value and the character could easily have about $1,000,000 gp (market value) of magic items and still have $160,000 gp worth of possessions (Art, Buildings, Pets...whatever)
Has anyone else caught on to this or what?
For instance, creating characters above 1st level.
Why would a new character have to pay full market value for a magic item when a character that obtained that item as part of loot have to pay only 1/2.
Seems to me that in posts here and on other message boards nobody has thought of this.
Thoughts?
This is because the player character will have to sell the item at 1/2 market value to get gold for the item.
My thoughts on this are:
A 20th level character will have a total wealth of $760,000 gp.
Now, take into account that magic items are considered to be 1/2 market value and the character could easily have about $1,000,000 gp (market value) of magic items and still have $160,000 gp worth of possessions (Art, Buildings, Pets...whatever)
Has anyone else caught on to this or what?
For instance, creating characters above 1st level.
Why would a new character have to pay full market value for a magic item when a character that obtained that item as part of loot have to pay only 1/2.
Seems to me that in posts here and on other message boards nobody has thought of this.
Thoughts?