TerraDave
5ever, or until 2024
The PCs in my campaing have just entered Homlet, and I have been using parts of T1, along with the newer material. For a tiny village, that place has plenty of magic items, and anybody worth there salt is carrying a couple! (and the PCs may get some from the NPCs who try to backstab them at some point--a key part of the adventure).
Older modules tended to be loaded. Running 1st edition modules in a housed ruled/2nd edition campaign I found myself ratcheting down treasure pretty heavily. Of course, in 1st ed AD&D at least, you where supposed to train for new levels, and that was very expensive. As with so much of the DMG, this tended to be overlooked.
But the vampirous flying mouse if right, 3rd edition just clarified something long true: D&D is a high magic (item) game.
Older modules tended to be loaded. Running 1st edition modules in a housed ruled/2nd edition campaign I found myself ratcheting down treasure pretty heavily. Of course, in 1st ed AD&D at least, you where supposed to train for new levels, and that was very expensive. As with so much of the DMG, this tended to be overlooked.
But the vampirous flying mouse if right, 3rd edition just clarified something long true: D&D is a high magic (item) game.


