So, has anyone done up an Artifact style writeup for the classic 1e version of the gauntlet of ogre power or better yet how would you writeup the trifecta - gauntlets, belt and hammer?
Here is a shot at it:
[sblock=Gauntlets of Ogre Power]
Gauntlets of Ogre Power Heroic Level
Large gauntlets made from tanned ogre hide.
Body Slot: Hands
Property: Your Strength score rises to 18 (if higher, there is no change).
Prower (at-will, martial): Standard action. You smash someone with your fists. Make a melee attack using Strength +2 vs. AC; on a hit, you deal 1d6 + Strength modifier damage. This attack is considered a melee basic attack.
Goals:
- To show how strong the gauntlets make the wearer
- To kill, maim, and do violence in general
- To cow all others into bowing down before the wearer
Roleplaying:
The
Gauntlets of Ogre Power are the classic bully: they can't stand weakness, they enjoy pushing around anyone weaker than them, and they like to show off.
CONCORDANCE
Code:
Starting Score.....................................5
Owner is humanoid (half-orc, goblin, gnoll, etc.)..+1
Owner murders someone with his bare hands (max
once per day).....................................+1
Owner wields a blunt, crushing weapon..............+1
Owner wields no weapon or implement at all.........+2
Owner beats the tar out of someone higher on the
social ladder, taking their position..............+2
Owner wields a sharp stabbing or slashing weapon...-1
Owner is a dwarf or elf............................-1
Owner avoids the chance for bloodshed..............-1
Owner avoids showing off his strength..............-2
Owner turns down a challenge involving strength....-2
Owner ignores the opportunity to bully a much
weaker creature...................................-2
Owner is ordered or commanded to do something, and
does not immediately attack in response...........-2
All the above stack.
Pleased (16-20)
"I am the strongest man in the world! What are you looking at? You want to go? Sissy."
The
Gauntlets are pleased with the wearer's willingness to bully the weak.
Property: The wearer's Strength score rises to 22 (if higher, there is no change).
Power (encounter, martial): Standard action. Requires a boulder or some other large object. Make a ranged 5/10 attack using Strength +2 vs. Reflex. On a hit, the target takes 3d8 + Strength modifier damage, is pushed 3 squares, and falls prone.
Power (encounter, fear): Minor action. Make a close burst 5 attack using Strength vs. Will against all enemies in the burst. On a hit, the target suffers a -2 penalty to attack rolls until the end of your next turn.
Power (daily): Standard action. Make a melee attack using Strength vs. Fortitude against a wall, pillar, or other construction. On a hit, you destroy the construction with a roar. Your DM will determine the effects.
Satisfied (12-15)
"You guys are all such wimps compared to me."
The
Gauntlets see a lot of potential for self-affirming violence in the wearer.
Property: The wearer's Strength score rises to 20 (if higher, there is no change).
Power (encounter, martial): Standard action. Make a melee attack using Strength +2 vs. Fortitude. On a hit, the target takes 2d6 + Strength modifier damage and is Grabbed.
Sustain minor; grabbed targets only: With a minor action, you can choke or squeeze the life out of the target, dealing 10 damage.
Special: At least one hand must be free to use this power.
Normal (5-11)
"I feel so strong and powerful when I put these on."
The
Guantlets give the wearer some portion of their power, but they are always on the lookout for someone who will rise to the top of the heap.
Unsatisfied (1-4)
"These gauntlets think I'm weak... and I'm starting to agree."
.
Property: The wearer takes a -2 penalty to Athletics checks.
Property: The wearer's Strength score is reduced by 2.
Special: Once per encounter, at any time, the
Gauntlets drop everything in your hands and clench into fists (save ends).
Angered (0 or lower)
""
.
Property: You take a -5 penalty to Athletics and Acrobatics checks.
Property: Your Strength score is reduced by 6.
Special: Once per encounter, when you are first bloodied, the
Gauntlets punch you in the face! The
Gauntlets make an attack against your Fortitude defense, rolling 1d20 + your level. If the attack hits, you take 2d6+6 damage.
[/sblock]