Magic Missile vrs. Displacement


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The very name Magic Missile constantly generates confusion as well as the fact that you can distribute the effect among various targets.
 

LokiDR said:
Ah, the broken Magic Missle strikes again.

I would be happy if there was any 1st level spell that is more than half as effective as this.

It's Magic Missle. It's always Magic Missle, it's always going to BE Magic Missle.

Besides, as much as we hate it, Wizards NEED a basic, easy to use, effective combat spell.

Yes, it's overpowered as a 1st level spell. But it's also a must-have for 1st level wizards to survive and contribute to a party when it comes time to roll initiative.

Besides, any wizard beyond level 5 who relies on Magic Missle has to live with the stigma that he's still using his crappy 1st level spells to survive, even if they DO do 1d4+1 every other caster level - and it sometimes turns out to be more damage than a Fireball. :)
 


I really don't see any room for alternative interpretations.

Magic Missile is a targeted spell.

Displacement explicitly allows you to be targetted normally.

Targetting with a 50% miss chance is NOT "targetted normally" by any stretch of the imagination.


If it's a targeted spell, you can hit them with no miss chance.
 

Arguments of magic missile being overpowered always seem to compare it to area-affect spells like burning hands, but then you assume that there is only one target of burning hands. Magic missile is good. Especially if you don't know what you will be fighting that day. It is not the be-all, end-all. Burning hands and shocking grasp can be just as effective if used judiciously.
 

Caliban said:
Displacement explicitly allows you to be targetted normally.

Targetting with a 50% miss chance is NOT "targetted normally" by any stretch of the imagination.


Eh? By that logic, if I target the displacee with a crossbow bolt I wouldn't suffer the 50% miss chance.

Vurt
 


Vurt said:


Eh? By that logic, if I target the displacee with a crossbow bolt I wouldn't suffer the 50% miss chance.

Vurt

I was referring to targetting with spells. Any attack that requires an attack roll obviously has the 50% miss chance, as that is the purpose of the spell.
 

Ah, I hadn't realized that "target" was a technical term, at least as far as game mechanics go. So I can only "target" with spells, interesting...

Vurt
 

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