It's pretty easy to shift out of chilling cloud and not taking a penalty to attack, and vs. Will is often considered a benefit![]()
Sure, but it's very minion-centric. I like minions, and this kind of power risks making them almost redundant.After posting this what I really want is that 1d4 (no Int) enemies only burst 1 lightning damage at will vs. reflex. Arcing Lightning is one of the less generally useful energy kickers, but it's fantastic for spells that you're mostly expecting to kill minions with. You can enlarge spell it, and you can add thunder if you want a ranged burst 3 enemies only for paragon, which wold be pretty awesome.
Re: Removing enemies only. It's still better than scorching burst (no AO and psychic are both bonuses), which makes me unhappy, but the damage could then easily be 1d4+Int (as it stands I think the most damage it could have is 1d4 with no int bonus, but even that breaks at paragon).

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.