it's
enemies only too! I mean, that makes sense with the kicker, but as written this is an Int damage power, not 1d6+Int.
Re

sychic. Two words - Psychic Lock.
This would be a decent power if it weren't psychic. I agree, the fear keyword and untyped damage and I'd actually like it. Reliable (will, no damage type), but a lot less feat support.
I'm getting
really annoyed with how good fort defense is and how bad will is on average. I find almost every fight I run with WotC monsters I have to drop the Fort of at least one just to get it below AC. If we based damage on how defense are in the real world Thunderwave would do 1d8, Scorching Burst would be 1d6 and this would be 1d4 (with no kicker or hitting allies too).
Now now, let's be honest - this spell could just as easily have appeared in Arcane Power as in Dragon.
I disagree, the stuff in arcane power is actually pretty balanced. Once you get past the 'OMG, impassible terrain' of Storm Pillar you notice it's an abysmal damage dealer and near useless for anywhere things aren't contained. They at least had the sense to make the psychic stuff single target.
While they have some issues, the splatbooks have been overall fairly well balanced. Dragon's all over the place, though. And anything
GOOD in dragon gets cleaned up and put into a splatbook.