Emiricol
Registered User
A quick note - Lorica Segmentata is NOT heavy armor as we think of it, it was medium armor designed to maximize mobility over protection. Banded armor as we think of it traditionally sort of evolved from Lorica Segmentata.
In game terms, it might be:
Cost: 450; AC +5; Max Dex +3; Armor Check Penalty -1; Arcane Sp. Failure 20%, Speed 30'; Weight 20
Some would say that due to its design for maximum mobility, the AC could reduce by 1 if no large shield is used.
Note that historically, there were no arrows that could penetrate Lorica Segmentata on a straight hit, as the metal plates were designed to bend and be easily bent back, but it didn't cover much beyond the torso, but that's kind of hard to model in game terms.
In game terms, it might be:
Cost: 450; AC +5; Max Dex +3; Armor Check Penalty -1; Arcane Sp. Failure 20%, Speed 30'; Weight 20
Some would say that due to its design for maximum mobility, the AC could reduce by 1 if no large shield is used.
Note that historically, there were no arrows that could penetrate Lorica Segmentata on a straight hit, as the metal plates were designed to bend and be easily bent back, but it didn't cover much beyond the torso, but that's kind of hard to model in game terms.