Gruns
Explorer
Hey all.
I get to take a break from DMing as my group is starting a new campaign this Friday! That means I actually get to play a character! However, if history is any indicator, I will choose and rechoose a cool new character everyday until Friday afternoon, at which point I will whip up a Dwarven Fighter at the last minute... So pick one for me!
Here's the skinny so far:
4 PCs in the group. The other 3 are as follows:
Elf Druid
Halfling Fighter(Outrider)
Something Barbarian(At least thats what he said as we were leaving last Friday)
Low Magic, High Point Buy: 38 point PB
Forgotten Realms Campaign
NO WEIRD or MIN/MAX CLASSES/RACES!!! (No Half-Dragon, Half Celestial Ninja Paladins)
A few minor houserules that probably wont matter.
-------
Thats about it. Looking at the 3 we have so far, we seem to be geared for outdoor combat, however, most of our adventures will likely be indoors, a la your typical dungeon crawls. We really could use more healing but as long as we score a Wand of Cure Light early, the druid can keep up. Also lacking is a rogue for scouting and traps. The thing we seem to be missing most is some kind of Arcane caster. We should have no trouble against the single baddie, but aside from Entangle, we don't have much vs a handful of orcs. Therefore, I'm kind of settled on either a Wizard(or specialist) or a Bard. Bard more than Wizard, as he can pull off a little scouting and can also use that wand of Cure Light.
Of the 8 zillion PCs I've come up with so far(Is that your Final Answer?!) I kind of like the idea of a militaristic Dwarven Battle Bard. With a drum. Or a tactical Gnome Bard that doesn't melee. Just sits back playing music, shouting orders. I just don't want anything too run of the mill. So throw out some cool ideas for me! No need to go nuts with the details. Oh, is there any way to make the Whip less sucky in 3.5?
Thanks in advance for the ideas! Have fun!
Gruns
I get to take a break from DMing as my group is starting a new campaign this Friday! That means I actually get to play a character! However, if history is any indicator, I will choose and rechoose a cool new character everyday until Friday afternoon, at which point I will whip up a Dwarven Fighter at the last minute... So pick one for me!
Here's the skinny so far:
4 PCs in the group. The other 3 are as follows:
Elf Druid
Halfling Fighter(Outrider)
Something Barbarian(At least thats what he said as we were leaving last Friday)
Low Magic, High Point Buy: 38 point PB
Forgotten Realms Campaign
NO WEIRD or MIN/MAX CLASSES/RACES!!! (No Half-Dragon, Half Celestial Ninja Paladins)
A few minor houserules that probably wont matter.
-------
Thats about it. Looking at the 3 we have so far, we seem to be geared for outdoor combat, however, most of our adventures will likely be indoors, a la your typical dungeon crawls. We really could use more healing but as long as we score a Wand of Cure Light early, the druid can keep up. Also lacking is a rogue for scouting and traps. The thing we seem to be missing most is some kind of Arcane caster. We should have no trouble against the single baddie, but aside from Entangle, we don't have much vs a handful of orcs. Therefore, I'm kind of settled on either a Wizard(or specialist) or a Bard. Bard more than Wizard, as he can pull off a little scouting and can also use that wand of Cure Light.
Of the 8 zillion PCs I've come up with so far(Is that your Final Answer?!) I kind of like the idea of a militaristic Dwarven Battle Bard. With a drum. Or a tactical Gnome Bard that doesn't melee. Just sits back playing music, shouting orders. I just don't want anything too run of the mill. So throw out some cool ideas for me! No need to go nuts with the details. Oh, is there any way to make the Whip less sucky in 3.5?
Thanks in advance for the ideas! Have fun!
Gruns