Yaarel
🇮🇱 🇺🇦 He-Mage
Here finetunes the spell list for the 3rd Slot.
3rd SLOT
3rd SLOT
Unworthy of Spell Preparation − RITUAL NOT SPELL
Feign Death → Medicine Check
Galders Tower
Create Food and Water → Survival Check
Speak With Dead ("DM Gives Hint") → Religion Check
Plant Growth
Meld into Stone
Speak with Plants ("DM Gives Hint")
Glyph of Warding
Catnip (alteration of the setting Resting mechanic)
Phantom Steed (demote to 2nd Slot and Good there but 1 minute casting time less useful)
Tiny Servant (Not Bad but 1 minute casting time less useful)
Magic Circle (Not Bad but 1 minute casting time less useful)
Animate Dead (Good but 1 minute casting time less useful)
Clairvoyance (Good but 10 minute casting time less useful
Tiny Hut of Leomunds (Excellent but 1 minute casting time less useful)
Demote to a Cantrip − NEEDS RETHINK/DEMOTION
Water Breathing
Demote to 1st SLOT − NEEDS RETHINK/DEMOTION
Wall of Water
Daylight
Water Walk
Demotion to 2nd SLOT − NEEDS RETHINK/DEMOTION
Flame Arrows
Crusaders Mantle
Wind Wall
Wall of Sand
Sending ("Telepathy")
Tongues ("Telepathy")
Vampiric Touch
Conjure Barrage
Less Useful − NEEDS RETHINK/DEMOTION
Elemental Weapon
Remove Curse
Nondetection
Gaseous Form
Hunger of Hadar
Not Bad − Forgivable − NEEDS DOUBLECHECK/DEMOTION
Bestow Curse
Ashardalons Stride
Spirit Shroud
Intellect Fortress
Beacon of Hope
Blinding Smite
Stinking Cloud
Tidal Wave
Blink
Good − Standard Effect For 3rd SLOT
Protection from Energy
Sleet Storm
Minute Meteors
Slow
Erupting Earth
Pulse Wave
Call Lightning
Hypnotic Pattern
Fear
Thunderstep
Dispel Magic
Excellent − NEEDS DOUBLECHECK/PROMOTION
Haste
Spirit Guardians
Summon Lesser Demons
Conjure Animals
Summon Undead
Summon Fey
Summon Shadowspawn
Enemies Abound
Fast Friends
Mass Healing Word
Lightning Bolt
Lightning Arrow
Major Image
Aura of Vitality
Fly
Counterspell
Revivify
Fireball
Feign Death → Medicine Check
Galders Tower
Create Food and Water → Survival Check
Speak With Dead ("DM Gives Hint") → Religion Check
Plant Growth
Meld into Stone
Speak with Plants ("DM Gives Hint")
Glyph of Warding
Catnip (alteration of the setting Resting mechanic)
Phantom Steed (demote to 2nd Slot and Good there but 1 minute casting time less useful)
Tiny Servant (Not Bad but 1 minute casting time less useful)
Magic Circle (Not Bad but 1 minute casting time less useful)
Animate Dead (Good but 1 minute casting time less useful)
Clairvoyance (Good but 10 minute casting time less useful
Tiny Hut of Leomunds (Excellent but 1 minute casting time less useful)
Demote to a Cantrip − NEEDS RETHINK/DEMOTION
Water Breathing
Demote to 1st SLOT − NEEDS RETHINK/DEMOTION
Wall of Water
Daylight
Water Walk
Demotion to 2nd SLOT − NEEDS RETHINK/DEMOTION
Flame Arrows
Crusaders Mantle
Wind Wall
Wall of Sand
Sending ("Telepathy")
Tongues ("Telepathy")
Vampiric Touch
Conjure Barrage
Less Useful − NEEDS RETHINK/DEMOTION
Elemental Weapon
Remove Curse
Nondetection
Gaseous Form
Hunger of Hadar
Not Bad − Forgivable − NEEDS DOUBLECHECK/DEMOTION
Bestow Curse
Ashardalons Stride
Spirit Shroud
Intellect Fortress
Beacon of Hope
Blinding Smite
Stinking Cloud
Tidal Wave
Blink
Good − Standard Effect For 3rd SLOT
Protection from Energy
Sleet Storm
Minute Meteors
Slow
Erupting Earth
Pulse Wave
Call Lightning
Hypnotic Pattern
Fear
Thunderstep
Dispel Magic
Excellent − NEEDS DOUBLECHECK/PROMOTION
Haste
Spirit Guardians
Summon Lesser Demons
Conjure Animals
Summon Undead
Summon Fey
Summon Shadowspawn
Enemies Abound
Fast Friends
Mass Healing Word
Lightning Bolt
Lightning Arrow
Major Image
Aura of Vitality
Fly
Counterspell
Revivify
Fireball
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