Franky
First Post
Hi guys,
we are going back into a campaign and I am refining my Cleric Dwarf before we go,
I have played Dwarf clerics many times as well as fighter/cleric and other mixes to test out their functionality.
to be honest, getting into melee has been fun but I want to build a front line Defensive character, with outstanding power from summoning or spells or something other than divine favour+Divine power + Righteous might combo (i.e. 3 rounds of combat gone before I take a swing)
and also I would like to be effective at something other than stand behind the fighter with my hand on his arse casting Cure after cure.
so ... let rip guys ... lets hear your thoughts.. in particular I have 4 feats I need help with (less one for combat casting)
we are going back into a campaign and I am refining my Cleric Dwarf before we go,
I have played Dwarf clerics many times as well as fighter/cleric and other mixes to test out their functionality.
to be honest, getting into melee has been fun but I want to build a front line Defensive character, with outstanding power from summoning or spells or something other than divine favour+Divine power + Righteous might combo (i.e. 3 rounds of combat gone before I take a swing)
and also I would like to be effective at something other than stand behind the fighter with my hand on his arse casting Cure after cure.
so ... let rip guys ... lets hear your thoughts.. in particular I have 4 feats I need help with (less one for combat casting)