carborundum
Adventurer
I'm making a new character and have decided to make an Eldritch Disciple. I love the versatility and self/sufficiency of the class, and have my heart set on the Healing Blast Gift. The character will begin at 7th level, with 19,000 gp for equipment.
We rolled stats and I lucked out with 7, 11, 12, 15, 17, 18.
Problem is I'm spoiled for choice after reading and printing too many threads out!
Should I take Eldritch Glaive from Dragon Magic?
Should I take the Touch of Healing reserve feat from Complete Champion?
Which feats - Reach Spell? Practised Spellcaster? Battle Caster?
Argh! Can someone give me a simple, flexible build and maybe even highlight the pros and cons of all the choices? I'd be ever so grateful!
We rolled stats and I lucked out with 7, 11, 12, 15, 17, 18.
Problem is I'm spoiled for choice after reading and printing too many threads out!
Should I take Eldritch Glaive from Dragon Magic?
Should I take the Touch of Healing reserve feat from Complete Champion?
Which feats - Reach Spell? Practised Spellcaster? Battle Caster?
Argh! Can someone give me a simple, flexible build and maybe even highlight the pros and cons of all the choices? I'd be ever so grateful!