I play a chaotic good sorcerer within a group tending towards chaos where a dwarf barbarian rushes into battle as the typical battle "strategy" (not that it is surprising) well before any spells that can control the battlefield, have large area effects, set up illusions, or target specific enemies are cast? Any ideas on how to play as a sorcerer without collateral team damage that would tick them off? Or is this a matter of roleplaying? Would having strategy be for more lawful characters? Should I simply play chaotically? Not stupid or careless, necessarily.
Also, is there any better ways to improve my ability to engage in melee...or do I simply not want to do this? Should I take a level of rogue, and get sneak attack so that I can use my touch attacks and ranged touch attacks to a better degree. Or should I keep all my attack spells ranged.