Malice of the Medusa (pt-1) [Manzanita judging]

Reis stops short and looks up quickly. "You're right. Best be careful." He pauses to look back at the rest of the party and gestures forward. "Shall we proceed?"
 

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Viktor blinks as they proceed, this whole adventuring thing dealing with alot more wandering in stinky dark holes than exciting, glorious heroism. However, he was not one to give up so easily. He simply treaded more carefully at their warning.

"I wonder if there are any more rats in this hole..."
 

Continuing along the tunnel it takes only a few steps until the loose bricks in the ceiling fall free. But more than a few bricks fall and catch Dane and Midias under them. Bricks and dirt hit the two clerics in the head, shoulders, and back. One manages to hit Dane in the temple producing a nasty gash. The young cleric falls down barely consious, partly buried by bricks and dirt.

[sblock=OOC]Even assuming Dane and Midias walk through on total defense(shields over heads) the "trap" will still hit, weird this has done more damage than the rat attack. Midias's damage will be subtracted from his lvl 2 hp as Hyrag protects her follower. But Dane has gone to zero hp. Just used the "trap" below as a template for this natural cave-in.

randomized att
attack from trap- vs. Dane and Midias
attack +12 dmg 2d6 both hit

Dane= to hit 22 dmg 9
Midias = to hit 24 dmg 7

Game Stats: trap from page 71 DMG

Bricks from Ceiling; CR2; mechanical, touch tigger; repair reset; Att +12 melee (2d6,bricks); multiply targets (all targets in two adjacent 5' squares); Search DC20; Disable Device DC20, Market Price: 2,400gp (There is no rogue in the group, and technically it isn't a trap so that is why I rolled spot checks for players to see the loose bricks.)

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Midias

"Auoh." Midias growls, holding his head his head. Then he sees the fallen cleric. "May the light of Hyrag banish your wounds!" But Hyrag seems reclusive to give the follower of another god his whole blessing.

[sblock=OOC]
Can I heal to 18? Or only later?

CLW (1d8+3=4)
Sorry, only 4 HP for Dane

AC 17 (T11, FF16), HP 11/18, F +5,R+1,W+5
0 Level: Detect Magic, Guidance
1 Level: Cure Light Wounds (d) - Bless, Command

XP:1.050
Gold: 364

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Calling upon Hyrag to help another, Midias feels The Lightbringer's power surge through him. The young cleric, glows like a small sun as he lays his hands on Dane. Surprised at this new power granted him by his patron, he stands dumbfounded and light-headed, but grateful for the gods gracious gifts.

[sblock=OOC] There you go WD leveled up :) You can use all the benefits of a 2nd lvl cleric except the new spell (still need to pray for that). Your HP started at 10, went down to 3 after the bricks, and then up to 11 as you casted the CLW on Dane. [/sblock]
 

Having jumped back quickly as the ceiling began to cave in, Reis now hurries forward toward the two clerics. "Dane, are you all right? That looked bad..."

Not wanting to get in the way of the healing, he stands back and peers down the hallway, wondering if it's safe to go any further. Holding the lamp up higher, he tries to determine whether the ceiling further down looks more stable.

Spot Check: 1d20+5=6

[sblock=ooc]Well, that's not going to help me see anything... what about obvious stuff? For example, did the cave-in block the tunnel, or is it still clear to go on?

Also, Reis has one approval for level 2. :D[/sblock]
 

"My head hurts." Comes Dane's reply, and he passes a hand over the healed over gash on his skull. "I'll survive." He brings himself to his feet.

[sblock=Stats]
Name: Dane, Firebuilder
Human Cleric; lvl 1
M; LN; Speed: 20

HP: 4/9; BAB/Gr: 0/2; Init +0
AC: 16; T: 10; FF: 16
F: 3; R: 0; W: 5

Morning Star, +2 melee 1d8+2
Light Crossbow, +0 Ranged (80ft) 1d8, 19-20x2

Turn Undead 5/Day, 2d6+3
Turn Water/Rebuke 5/Day, 2d6+3

Feats: Divine Mercy, Power Attack
Skills: Concentration +3, Craft (Weaponsmith) +4, Diplomacy +6, Kn Religion +2

Str 14, Dex 10, Con 12, Int 10, Wis 16, Cha 14

Prepared Spells
0: Guidance (0/2), Detect Magic
1: Protection form Chaos, Detect Chaos, Sanctuary
[/sblock]
 

[sblock=ooc]Well, that's not going to help me see anything... what about obvious stuff? For example, did the cave-in block the tunnel, or is it still clear to go on?

Also, Reis has one approval for level 2. :D[/sblock]

[sblock=ooc]
Spot DC=0 shows you there are no more loose bricks hanging down, they were only in that one 10' long area. And they did not bock off the tunnel.

Great! about lvl2! Let me know when you are approved, maybe an adrenaline rush or heroic surge of energy will happen for you as well. ;) [/sblock]
 

[sblock=OOC] WD doesn't post on the weekends much, but I think he is ready to continue. And I would like to post up before Mon morning because he will be back then. All I need know is if everyone else is ready to continue, and in the same marchig order. (currently- Reis, Viktor, Dane, Midias)

Also I have XP for the "trap" encounter, just thought you all might like them. :p [/sblock]
 

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