Malice of the Medusa (pt-1) [Manzanita judging]

[sblock=ooc]So what do you all think? If we retreat to the hallway, the battle would probably take longer, but it might be less risky. The skeletons would have to come one at a time, and we could stand in a line - if someone got hurt, they could step back and let the next person in line fight while they got healed.

Or we could just stay in the room and see how it plays out. I'm not very experienced, so I'm not sure which course is best. I'm also not sure how strong the skeletons are, but it looks like there are quite a few, and some of us are already injured.[/sblock]
 

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[sblock=OOC;strategy]
Viktor can attack through someone using his guisarme at a penalty(as the person ahead of him grants cover to his target). Seems like a decent tactic, unless the undead are spawning endlessly from an artifact (ala Baldur's Gate: Dark Alliance).[/sblock]
 

[sblock=OOC] Just waiting on WD to post up Midias's actions he is usually good for a Mon posting. So I should be moving things along tomorrow after work, this is a complex encounter EL3 (but I may see about uping it to EL4 due to the shaken effect, but then again you do have two clerics along.) and I don't want to run it badly.[/sblock]
 

Viktor blinked at the skeletons, both afraid and excited. This was something he could actually FIGHT. He can't fight falling walls and stinky sewers. Animated corpses, however... were something he could fight. Realizing his ability to reach, he felt he'd be of most use directly behind someone who was about as able as he was, so they would have a better be able to fight them one at a time, but attacking with two or more.

"I agree, let us take the fight in the hallway..."
 



Viktor and Reis yell for everyone to retreat back to the hallway. Making good on their word Viktor falls back into the narrow area. Reis wishing to cover his friends draws his mace and stands near the doorway, as a skeleton approaches he lashes out with his mace and cracks it across the shoulder and chest. Dane thinking it a smart ideal turns towards the tunnel also, but his slowness lets the skeletons catch him before he can re-enter. One by one they claw at the poor priest, gashing him all about the face, chest, and arms. He falls as they continue to claw and rip at the man.

Midias pulls forth his holy symbol and feels the power of Hyrag start to enter his body. Reading to channel Hyrag's wrath he nearly drops the holy symbol as he sees what the skeletons do to Dane. Losing focus he screams and reaches out to grab Dane as he falls to the floor bloody and unconsious.

The skeletons from the back crowd towards the group and their narrow defense.

Code:
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[sblock=Combat]
Code:
Character                 HP  AC   Condition
Viktor                    12  16   shaken
Reis                       [COLOR=yellow]1[/COLOR]  17   shaken
Skeletons(yellow)          6  13
Skeleton(wounded)        [COLOR=yellow]2 [/COLOR]13  yellow skeleton wounded
Dane                     [COLOR=red]-4[/COLOR]  16
Midias                    18  17   shaken
Skeletons(red)             6  13
[/sblock]


[sblock=rolls]
Greater Turning
4 attacks, 3 hit, damage = 13

Round 2 Just post your actions please i will let you know if it is not possible [/sblock]
 
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Dane's body convulses on the floor, dramatically loosing blood as the zombies swarm him.

[sblock=ooc]Just so we're clear guys, do not go out of your way to save Dane. He's at -9 hp, that's allot of zombies, and I do not currently plan to continue to use the character after this adventure regardless.

EDIT: Actually I needed to roll a percentage to see if I revived or lost one more hp. 58 Thats a failure. I am the first one to go after the zombies. I loose 1 more hp. That puts me at -10. I am dead.[/sblock]
 
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[sblock=ooc]Uh... in my action block, I actually said I would move down one square, not back into the hallway. Would that have changed anything?[/sblock]
 

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