Malvoisin's Curse of the Crimson Throne, Chapter 1: Edge of Anarchy (IC)

Girri bolts forward, hot on Coldan's heels. Pressing after the knight into the edge of the fray, Girri spies what she can of the bedlam inside: two dogs dead, a knot of frightened Lamms, and the sneering half-breed cur. Seeing blood spilled on the floor, Girri tries to stay out of the melee while simultaneously discerning which of the children or her comrades might have taken an injury.

[sblock=OOC]Girri is looking to rub her bit of "poultice" on someone. If she sees that Gadaenn has been bitten, she will move to him to cast cure light wounds, 1d8+2, 30 feet of movement.[/sblock]
 

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Combat Round 2

Upon seeing the disturbingly gleeful half-orc enter, Karastro reacts first, raising his loaded crossbow and taking aim at the brute. Unfortunately, his aim is a bit off, and the bolt slams into the rail of the catwalk with an audible 'thunk.'

Gadeann ignores the blood welling from the wound on his thigh, even as it drips down his leg, staining his already ragged leather breeches. The Shoanti bends down to recover his longaxe, sheathing his dogslicer as he does so. Although the weapon literally lived up to its names, the warrior would rather face this newcomer from a distance. Fayne readies his axe to meet the half-orc. "Come and meet death," he calls to the foeman.

Girri holds her poultice ready, and waits for an opportunity to get closer and see what is occurring within the fishery.

With one last glance to the Varsian girl, Coldan shoves his way efficiently through the others. Dropping his sunrod at the feet of the little mage---"Keep this"---the big man began to mount the stairs towards the half-orc. With an an angry hiss, he pulls free his steel blade, and in a cold voice utters a challenge: "The Hells await those that suffer my wrath."

"The days of Gobblegut are over you smiling fiend! We free these children tonight!" Orman leaps lithely up the stairs to stab the grinner, but as he reaches the catwalk, the swashbuckler misses his footing. The thrust of his rapier comes nowhere near its intended target.

Edlin steps a bit further into the room to get a better look at the half-orc above. Seeing an opportunity to help Orman, the words of an arcane spell form upon the diviner's lips. The gambler can't help but smirk as the foe goes slack-jawed and stares vacantly. The spell has taken root within the enemy's feeble mind, Edlin knows.

With the doorway now clear, Girri seizes her chance. She bolts forward, hot on Coldan's heels. Pressing after the knight into the edge of the fray, Girri spies what she can of the bedlam inside: two dogs dead, a knot of frightened Lamms, and the sneering half-breed cur. Seeing blood spilled on the floor, Girri stays out of the melee while simultaneously observing the nasty bite wound in the Shoanti's leg. Acting quickly, she presses her dung poultice upon the man's wound, and nods in satisfaction as the bloodflow stops and the wounds vanish.

For his part, the scarred half-orc can only stare blankly at Orman before him, enthralled by Edlin's enchantment. Soft giggles emanate from his mouth as he stares. "Hee hee hee..."

From somewhere beyond the upper doors to the west, a man's voice rings out in an angry shout. Clearly, more defenders of Lamm's hideout will be arriving soon. The frightened children continue to look on from their hammocks, some crying and whimpering. They appear to be too shocked and scared to do much else.

[sblock=Crunch]
Karastro, readied action, fires crossbow at half-orc, misses.
Gadeann sheathes dogslicer and retrieves poleaxe.
Girri delays.
Coldan moves, drawing sword, issues knight's challenge, and readies an attack.
Orman moves and attacks the half-orc, misses.
Edlin moves and casts Daze on the half-orc, Will save fails. Spell takes effect.
Girri moves and casts CLW on Gadeann for 7. Restores Gadeann to full hp.
Half-orc is dazed, misses turn.[/sblock]

Fishery%20Assault%20Rd%203.JPG


INITIATIVE ROUND 3
15: Karastro
15: Gadeann
14: Coldan (+1 Fighting Challenge vs. Half-Orc)
10: Orman
10: Edlin (Mage Armor, +4 AC)
10: Girri
8: Scarred Half-Orc

OOC: Well, it's still Monday, so I'm in under the wire! :) Please post combat actions for round 3.
 

Coldan growls low, his target blocked. "End him," he waves to the Shaonti. Leaping over the balcony, he moves past the barister and starts up the other stair... ready for trouble.

OOC: Since my target it non-gettable now (thanks, Voadam ;)), I'll drop to square with K in it, then move up the other stairs for the rest of both moves.
 

Edlin grunts in surprise that his spell actually worked. "It won't last but a few seconds," he calls out to Orman. "Knock him in the vat!"

Hearing the shouts from other defenders, Lucky Edlin decides to manuevre to a better position. But unsure of where they will come from, he waits instead for the opportunity to maximise the effect of his only real offensive spell. <Edlin delays, and should a handful of curs come out of the doors on the catwalk, he'll move forward into the room and loose a Color Spray aiming to catch as many as possible - 15ft cone>
 

Quintel...Karastro Quintel

Whatever spell Lucky Edlin cast seemed to have worked for the moment, but Karastro wasn't taking any chances. He steps back, loads his crossbow with a pull and smiles as it clicks into place. It is one thing to work within the city's laws and put the wicked in prison or to death. It is another to bring justice with my own hands. "Drop your weapons and surrender before I bring the full force of Law upon you!" he yells his voice still strong and loud over the chaos of combat and the sounds of frightened children.

[sblock=ooc]5' step one square to the right, ready action to fire crossbow if the half-orc doesn't comply or if new enemies appear. Preferable target is new enemies.[/sblock]
 
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Taking advantage of the half-orc's stupefied condition Orman ducks a shoulder and shoves him off the side into the vat, then stands rapier ready for whoever comes next out onto the narrow stairs.

I'm guessing dazed no actions means no AoOs from the Half-Orc during this maneuver.
 

Girri starts in alarm at the sound of an angry voice resounding from the fishery's upper story. Gadaenn's bite wound healed to her satisfaction, Girri nods then sucks in a sharp breath at the sight of so many huddling and frightened children. Forgetting battle, Girri quickly crosses over to the Lamms and motions for them to gather round. In a discrete tone meant to convey aunt-like sympathy, Girri addresses the little ones. "There's about to be a big fight in here. You're not safe." Girri picks out one of the older-looking children to appeal to. "You lot've seen quite a bit of unpleasantness. I'm headed outside that door there, right now." Girri points. "Any takers for a bit of freedom? Follow me, this way."

[sblock=ooc]Diplomacy +6[/sblock]
 

Gadeann leaps up the stairs, past Coldan, and reaches past Orman with his longaxe, striking at the half-orc before he can recover.


10' move forward, 10' reach to attack half-orc
Heavy Poleaxe +5, 2d6+4 (x3)
 

Whatever spell Lucky Edlin cast seemed to have worked for the moment, but Karastro isn't taking any chances. He steps back, loads his crossbow with a pull and smiles as it clicks into place. It is one thing to work within the city's laws and put the wicked in prison or to death. It is another to bring justice with my own hands. "Drop your weapons and surrender before I bring the full force of Law upon you!" he yells his voice still strong and loud over the chaos of combat and the sounds of frightened children. The vacantly staring half-orc makes no indication that he has even heard Karastro's warning, so the warlock watches the doors and waits with his loaded crossbow for more enemies.

Gadeann leaps up the stairs, past Coldan, and reaches past Orman with his longaxe, striking at the half-orc before he can recover. Unfortunately, with Orman in the way, the Shoanti cannot get a good, clean strike. The axe-blade misses the mark.

Coldan growls low, his target blocked. "End him," he waves to the Shoanti. Leaping over the balcony, he moves past the barister and starts up the other stair... ready for trouble.

Taking advantage of the half-orc's stupefied condition, Orman ducks a shoulder and slams into the for, attempting to shove him off the side into the vat. But, the bulkier enemy, despite being dazed, is still not helpless. He shifts his weight back toward Orman with a grunt and a giggle, managing to keep his feet.

Edlin grunts in surprise that his spell actually worked. "It won't last but a few seconds," he calls out to Orman. "Knock him in the vat!" Hearing the shouts from other defenders, Lucky Edlin decides to manuevre to a better position. But unsure of where they will come from, he waits instead for the opportunity to maximise the effect of his only real offensive spell.

Girri starts in alarm at the sound of an angry voice resounding from the fishery's upper story. Gadaenn's bite wound healed to her satisfaction, Girri nods then sucks in a sharp breath at the sight of so many huddling and frightened children. Forgetting battle, Girri quickly crosses over to the Lamms and motions for them to gather round. In a discrete tone meant to convey aunt-like sympathy, Girri addresses the little ones. "There's about to be a big fight in here. You're not safe." Girri picks out one of the older-looking children to appeal to. "You lot've seen quite a bit of unpleasantness. I'm headed outside that door there, right now." Girri points. "Any takers for a bit of freedom? Follow me, this way." A boy with dark, shaggy hair who seems to be the de facto leader of the orphans stares at Girri with narrow eyes, then his gaze flickers up to where the half-orc stands on the catwalk. "You crazy, lady? They'll kill us!" He shakes his head no, and the other children whimper and murmur, "Kester's right. We have to stay." Clearly, they are yet too frightened to take up Girri on her promises of escape.

The half-orc gives a shake of his head, and growls at Orman between giggles, "Hee, whatcha doin'? I can't swim! Hee hee!" He brings his flail about with great force, aiming for the nobleman's head, but Orman ducks.

Just then, the central door at the top of the western wall slams open, and two more people emerge. The first is a sour-faced man with short blonde hair. He carries a long wand of dark wood, and he yells out, "What's going on here?! Who are you people?" Right on his heels is a gnome with dishevelled dark hair. He almost looks as if he could pass for one of the orphans, save for the kukri in his hand. Both newcomers have donned armor over nightshirts, and it is clear they have been roused from slumber by all the commotion.

Karastro reacts to their arrival first, loosing his crossbow bolt at the blonde man. The bolt barely misses the man, sailing past and embedding itself into a wall.

Edlin responds next, with his prepared spell. A blinding cone of color shoots forth from the gambler's outstretched fingertips cascading around the two enemies on the catwalk. Edlin can't help but feel the flush of a winning streak as both of the thugs collapse unconscious on the catwalk, their senses reeling from the colorful onslaught.

[sblock=Crunch]
Karastro: 5' Step, Loads Crossbow, Readies attack with Crossbow.
Gadeann: Move 10', Attack Half-Orc with Poleaxe (Reach, Half-Orc has cover from Orman). Attack total 7, misses.
Coldan: Double move across room.
Orman: Tries to shoulder half-orc off catwalk into vat (a modified grapple move, as I see it.) Melee touch attack: 21. Hits. Opposed grapple check is won by the half-orc.
Edlin: Delays
Girri: Move 30', Diplomacy Check: Result 12, Fails.
Half-Orc attacks Orman with Flail, misses.
Two new defenders arrive.
Karastro attacks blonde man with readied action (Opponent has cover from catwalk railing). Result is 10, misses.
Edlin, delayed action, moves 15', casts Color Spray at two new combatants. Both fail Will saves, fall unconscious.[/sblock]

Fishery%20Assault%20Rd%204-1.JPG


INITIATIVE ROUND 4
15: Gadeann
14: Coldan (+1 Fighting Challenge vs. Half-Orc)
10: Orman
10: Girri
8: Scarred Half-Orc
8: Karastro
8: Edlin (Mage Armor, +4 AC)

XX: Sneering Human (unconscious)
XX: Dishevelled Gnome (unconscious)

OOC: Actions for Round 4 please?
 
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Malvoisin said:
The hlaf-orc gives a shake of his head, and growls at Orman between giggles, "Hee, whatcha doin'? I can't swim! Hee hee!" He brings his flail about with great force, aiming for the nobleman's head, but Orman ducks.

OOC: Actions for Round 4 please?[/COLOR]

"Very well then, drop your flail, surrender, and I won't make you." Orman's blade flashes in an escordido maneuver of the incarne style after ducking the spiked metal bludgeon.

ooc attack with full power attack
 

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