Malvoisin's Savage Tide OOC Thread *Resurrected*


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Hey now guys! Just remember, if Chongo and Anar dies, the next fight will just be that much more difficult because the enemies will have two less targets (which is about all Chongo and Anar were worth this time around). :D
 

Rhun said:
Hey now guys! Just remember, if Chongo and Anar dies, the next fight will just be that much more difficult because the enemies will have two less targets (which is about all Chongo and Anar were worth this time around). :D
*ahem* And, I quote. . .
Malvoisin said:
If Chongo bites the dust, we'll find some way for you to get a replacement PC in the mix, asap. No worries.
So, yeah. If we loose two, we just pick up another pair of targets, I mean team mates, around the next bend. :lol:

Just kidding of course.
 

Malvoisin said:
We're almost at the 'rinse and repeat' stage of things, but I thought I'd wait and at least see if Legildur wants to keep having Bael cast spells, or switch to another tactic.
Well, his long bow won't be much good (piercing damage, which he knows from Col isn't much good), and his has that flaw that gives him a penalty in melee combat, so I'm RPing that he'll avoid that at nearly all costs. The Disrupt Undead seems our best chance at this stage with Chongo and Anar down.
 

Mmmm...let me just say that the smell of cooking food has made me absolutely ravenous. ;)

Heh. If we bite the dust, this particular encounter adds us in the XP calculation, but that would be it. Those damned zombies. :P

I'm glad I raged the round before I fell. Otherwise I'd be dead twice over. Of course, I have a 50% for the zombie to kill me with its bite either way.:uhoh:
 

GwydapLlew said:
Of course, I have a 50% for the zombie to kill me with its bite either way.:uhoh:

1 in 3. On your initiative you heal 1 point.

Can you say "Thank you, Keoni." boys and girls? :D

Of course, the real fun comes when the rage goes down in a couple of rounds. We're not exactly carving these things up.
 

hafrogman said:
We're not exactly carving these things up.
Hey! Speak for yourself. Bael is doing just fine, thank you very much. :lol:

Mind you, it's cost him 5 magic missiles and (soon to be) 3 disrupt undeads.

Of course, being undead, Col could simply apply the wand to the zombie and deal it positive energy damage (Will save for half though...)
 

GwydapLlew said:
Mmmm...let me just say that the smell of cooking food has made me absolutely ravenous. ;)

Heh. If we bite the dust, this particular encounter adds us in the XP calculation, but that would be it. Those damned zombies. :P

I'm glad I raged the round before I fell. Otherwise I'd be dead twice over. Of course, I have a 50% for the zombie to kill me with its bite either way.:uhoh:
A purchaser of the Dragon Compendium are we, Mr. G?

You know, as DM I know my job is to be impartial judge, but I find myself with each die roll hoping Chongo won't bite the dust. I really like that character....sue me.

Still, the dice make the ultimate decisions...so mote it be.
 


Malvoisin said:
A purchaser of the Dragon Compendium are we, Mr. G?

You know, as DM I know my job is to be impartial judge, but I find myself with each die roll hoping Chongo won't bite the dust. I really like that character....sue me.

Still, the dice make the ultimate decisions...so mote it be.

My AoW DM loves the template. Let's just say that 4 ravenous troglodyte zombies are far worse than what we are encountered. Between them, a slaymate and a necromancer, we lost 2/3 of our party. :(

Heh. I'm glad my laconic, superstitious barbarian has fans. I've been having a hard time keeping him from running verbose (that's my normal mode of operation), but I've been enjoying him. If he eats it, though, them's the breaks. He'd die happy knowing that he kept the rest of 'em alive.

Edit: And yes, if the combat outlasts my rage, I've got a feeling it's going to be a bloody mess for the Olman. :(
 

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