Malvoisin's Savage Tide OOC Thread *Resurrected*


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FYI, Mal: According to James Jacobs, STAP (or at least adventure 1) was playtested with 6 characters:
James Jacobs said:
I playtested the adventure with a human beguiler, a half-orc hexblade, a half-elf barbarian, a human bard, a human monk, and a half-elf rogue.
Somewhat close to our party. Sorta. :)
 

stonegod said:
FYI, Mal: According to James Jacobs, STAP (or at least adventure 1) was playtested with 6 characters:
Somewhat close to our party. Sorta. :)

Hmmm...cool.

Maybe you guys won't be too overpowered after all.....

I'm kind of nervous that this group will find the adventure as written to be too easy.
 

Malvoisin said:
I'm kind of nervous that this group will find the adventure as written to be too easy.

Beware my d4-1 dagger amd sling dinosaurs! I can take you at distance or in melee. My combat skills were taught by the blademaster greenleaf dinokilleranthulariantikas :)
 

Malvoisin said:
Voadam, actually Kalen is still quite encumbered....indeed, he's carrying a heavy load when you consider the items in his adventurer's kit. If you don't want to totally strip him of equipment, it's okay though. We can just assume he drops his backpack during combat, or something like that. I don't want to get too bogged down with it.

I did want to point out that he has only spent about 160 gold out of an allowable 240. So, unless you want to add anything else to his list, he's going to forfeit some money.

Other than that, he's alright with me.

I included the adventurer's kit because it was listed in the sample beguiler which I used as a base to then modify from. What's in it? I use the srd for core stuff and didn't find it there. I'm fine dropping it and going with a knife, cards, and snazzy clothes to get back to light encumbrance.

I thought 160 was the total gold. I can buy a bunch of cure light wounds potions with the extra 80 gp or consider upgrading from sling to short bow.
 

Voadam said:
I included the adventurer's kit because it was listed in the sample beguiler which I used as a base to then modify from. What's in it? I use the srd for core stuff and didn't find it there. I'm fine dropping it and going with a knife, cards, and snazzy clothes to get back to light encumbrance.
Its in the PHBII. its like a backpack, a few sunrods, bedroll, etc., etc.
 

Malvoisin said:
I'm kind of nervous that this group will find the adventure as written to be too easy.

Really? I've always found the adventure paths to be excessively lethal. Didn't play to much SC, but AoW was a grinder, every other battle was a near TPK.
 

Voadam said:
I included the adventurer's kit because it was listed in the sample beguiler which I used as a base to then modify from. What's in it? I use the srd for core stuff and didn't find it there. I'm fine dropping it and going with a knife, cards, and snazzy clothes to get back to light encumbrance.

I thought 160 was the total gold. I can buy a bunch of cure light wounds potions with the extra 80 gp or consider upgrading from sling to short bow.

The standard adventurer's kit contains:

Backpack
Belt Pouch
Bedroll
Flint & Steel
50' Hempen Rope
2 Sunrods
10 Days Trail Rations

= 30 pounds of gear.

You may want to trim that back, especially the rations and the rope.

And, I just double checked....240 gold is maximum starting for a Beguiler. So, yeah, you can spend more of that if you want to....

Just watch the encumbrance. :lol:
 
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hafrogman said:
Really? I've always found the adventure paths to be excessively lethal. Didn't play to much SC, but AoW was a grinder, every other battle was a near TPK.

I agree that both of the previous two have had some tough fights. Whether 'excessively' lethal may be a matter of debate. You seven form quite an experienced group of players, so I imagine your tactics and preparation will be very good.

I guess we'll just have to see how dangerous this one seems when it arrives...

*impatiently looks at calendar*
 

Voadam said:
Beware my d4-1 dagger amd sling dinosaurs! I can take you at distance or in melee. My combat skills were taught by the blademaster greenleaf dinokilleranthulariantikas :)

YOU CAN'T FOOL T-REX!!!!!

*MUNCH*
 

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