Legildur said:
Yippeee!! Okay, I seemed to get the drift that the party would prefer to have a new character introduced that fills a niche not really covered.
I'll happily create a character that the party wants/needs (I concur that a new character would be preferable so as to allow MIA players to conveniently return). Mind you, a Druid with an ocean or water focus could be interesting.....
If the other players can chime in with their wishes and any hints specific for the adventure (eg races, classes, etc), I'm all ears. And Mal, feel free to make recommendations as well based on that you think would fit in.
In the meantime, I'll start reviewing the OOC and RG threads to get a feel for character generation.
PS Thanks Verbatim. That's one I owe you!
Glad to have you aboard, Legildur!
When I initially recruited for this game, I deliberately decided to go after what I felt were the strongest PLAYERS, which did not necessarily amount to the ideal party balance. Thus, it seems there are a lot of support characters in the group.
I think that the party can get by without a cleric, thanks to Keoni's auras and Col's access to divine magic. I do think arcane magic use is a pretty important need. Kalen is extremely strong in the area of enchantment, but certainly not as versatile as a straight wizard or sorcerer. I also feel that party is a little light in melee. Chongo, obviously is a stud, but after that the group must rely on Keoni and Anar who can hold their own to a point, but are not truly tanks. Then again, Rhun may be taking Anar in a more melee oriented direction as he levels. I think that between Anar and Kalen, the group is well-off in terms of any stealthy roguish activities that may be required.
All in all, I wonder if some multi-class take on the fighter/wizard archetype might be best? Or, perhaps a single class such as the duskblade which combines some of the strengths of both.
Oh, and just for the sake of variety, I'd prefer to see a race other than human.
Those are my thoughts, I'd enjoy hearing others as well.