Malvoisin said:
It's great to see that you've got a Player's Guide. I'll be ordering one of those myself when I can, but in the meantime, I'd love to hear any thoughts you may have about Sasserine or the District Feats. Anything there that would particularly be fitting for any of the characters in the game? Any advice as to how certain classes or races fit into the city? I'd appreciate any of the guide you'd like to share. Thanks!
First things first, Sasserine has been given a total face-lift from SCAP. It's definitely different from what I viewed in my mind's eye of the place. A sheltered harbor with lots of small islands inside the bay - if the waterways were manmade, I'd call them canals. Each district has a representative that sits on the Dawn Council, and while they aren't the rulers of the districts, they are generally the most powerful voice in each.
I'll give a brief blurb for each district - I don't feel comfortable quoting word-for-word (as I told Stonegod over on the Paizo boards) but I'd be more than happy to drop you an email, Mal, with the details of the District Feats if Stonegod's summary above intrigues anyone.
Azure District: The waterfront. It houses the majority of the slums and lower-class citizens. The western section deals with the city's internal waterways, while the eastern section is home to the whaling industry. This district is represented by the Islarans. The East Market is known for the availability of exotic pets (ranging from vipers to wyverns).
Champion's District: This is where the soldiers and more martially-minded citizens live. There is a large arena - the Sasserine Arena - that holds fights at least once a week and the owners are attempting to steal some of the Free City's thunder with upcoming competitions. The representative is the Lorchester family.
Cudgel District: Solidly middle-class and solidly Cuthbertian in their outlook. Adventurers get gouged here - often by as much as 200%. The leaders here are the Sasserine branch of the Taskerhills. Rufus Laro is the head priest of the church of St. Cuthbert.
Merchant District: Located in the middle of the city, the bay opens directly onto this area. It's the most cosmopolitan area, and where most foreigners live. The representative family is the Arabani, and the current head of the family claims to be descended from the drow (although her pale skin and features are the same as any other standard half-elf).
Noble District: This would be the Quebec of Sasserine. Constant talk of secession and bickering amongst the rival families of both this district and Champion's District keeps this place busy. Most other districts get rather frustrated with the attitudes of the residents here. It's the home of the church of Wee Jas, which has been having some problems since the sister church in Cauldron has come under fire for all sorts of naughtiness.

The leader of this district is the Lidu family.
Shadowshore: This is the ghetto of the city. There is no organized criminal guilds, as the Sea Princes kept a firm grip on the city until they were all assassinated by the Scarlet Brotherhood. The Lotus Dragons are trying to change that, but until then, there is no one crime ring in town. The leader here is Emil Dracktus.
Sunrise: Residential, and primarily concerned with the plantations that feed the city. Think middle-class to upper-middle class. They are ruled by the Knowlern family. Generally people here are friendly and open-minded, without a lot of the prejudice of the other districts. This district also is the gateway to Cauldron.