Hussar
Legend
Now I'm confused. I was just told by @doctorbadwolf that I was being totally unreasonable saying that people were insisting that the base class must never be changed. And, yet, a post or two later, now you're telling me that the base class must never be changed.You can have a fighter that can cross the planes by cutting holes in space with a sword. Just make it a separate class. There is no reason your fun needs to negate mine.
Which is it? 'cos, frankly, I'm happy either way. A new class - a Mythic Warrior (or a ... what's another word for someone who is the top of something... of war ... nah...) that is built from 1st level through about, say, 7th, to be pretty much standard fighter, only to have a bunch of stuff come online at the double digit levels? Groovy. Maybe someone who could add status effects to allies and enemies. Limited battlefield control. Then at high levels, be able to do all sorts of stuff that changes the nature of encounters.... If only I had seen a class like that before....
Ok, fair enough. That was overboard. I'm still annoyed that Warlords got consigned to the circular file of history. In any case though, I would be perfectly happy with a completely new class. At least then I might see players actually play a non-caster character once in a while. Would be nice.