Just finished. What a ride.
Looking over the back-and-forth on the discussion, I guess I'm in the middle.
True, the destruction of a relay in "Arrival" destroyed a solar system. However, that doesn't mean that the destruction of a relay in this situation (which was, after all, desinged by its creators to achieve a specific, non-galaxy-destroying effect) would be equally catastrophic. I just assumed it was more of a burnout than a blow-up.
As far as the Normandy goes, I kind of figured it was in the middle of battle with the reapers when they saw this wave of energy unleashed, and what we caught was the tail end of him hauling butt to escape.
OTOH, it doesn't make sense that Liara would be on the Normandy if she was on Earth. The reaper strike would have made retrieving any survivors unlikely, and more unlikely still is the Normandy leaving the battlefield to go pick her up. This is something they could easily have remedied by picking a random squadmate that was free.
It certainly is quite exquisitely lame that the various endings simply amount to a palette-swap on the energy ripple.
I never got to have a final conversation with Ashley or Vega. I saw a floating red reticule that identified itself as "Vega", but clicking it didn't do anything. I looked all over for Ashley and couldn't find her. Darn bugs. Oh well, most of those farewells were too long and drawn out. I'm really disappointed that Wrex didn't get a full-blown cut-scene. He was a series fan-favorite, but I got better face-time with Primarch Victus and Zaed.
Questions still left in my mind:
1) What was the actual effect of amassing war assets? Doesn't seem to have any impact on the ending, so does it make the running battle to the catalyst more or less of a slog? Like, you get fewer banshees if you have a higher rating?
2) Do the various conversational options with The Illusive Man actually amount to anything? There were three or four, and I picked the paragon options until he finally commited suicide. Did you guys experience anything different?
Looking over the back-and-forth on the discussion, I guess I'm in the middle.
True, the destruction of a relay in "Arrival" destroyed a solar system. However, that doesn't mean that the destruction of a relay in this situation (which was, after all, desinged by its creators to achieve a specific, non-galaxy-destroying effect) would be equally catastrophic. I just assumed it was more of a burnout than a blow-up.
As far as the Normandy goes, I kind of figured it was in the middle of battle with the reapers when they saw this wave of energy unleashed, and what we caught was the tail end of him hauling butt to escape.
OTOH, it doesn't make sense that Liara would be on the Normandy if she was on Earth. The reaper strike would have made retrieving any survivors unlikely, and more unlikely still is the Normandy leaving the battlefield to go pick her up. This is something they could easily have remedied by picking a random squadmate that was free.
It certainly is quite exquisitely lame that the various endings simply amount to a palette-swap on the energy ripple.
I never got to have a final conversation with Ashley or Vega. I saw a floating red reticule that identified itself as "Vega", but clicking it didn't do anything. I looked all over for Ashley and couldn't find her. Darn bugs. Oh well, most of those farewells were too long and drawn out. I'm really disappointed that Wrex didn't get a full-blown cut-scene. He was a series fan-favorite, but I got better face-time with Primarch Victus and Zaed.
Questions still left in my mind:
1) What was the actual effect of amassing war assets? Doesn't seem to have any impact on the ending, so does it make the running battle to the catalyst more or less of a slog? Like, you get fewer banshees if you have a higher rating?
2) Do the various conversational options with The Illusive Man actually amount to anything? There were three or four, and I picked the paragon options until he finally commited suicide. Did you guys experience anything different?
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