renau1g
First Post
Here's a real quick analysis of a half-elf rogue/daggermaster, spamming TS
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What would you do with a Half Elf Rogue who has gimped himself levels 1 thru 10 and just as he turns level 11 to start to shine as intended L11 to L21, and say thats around the time a nerf comes in, he is around level 8.
Option is to retire character and start afresh ?
How are players supposed to be plan development of their characters with such ongoing changing of powers and what you can and cant do.
Not saying this would ever happen to me
Just a what if scenario![]()
Twin is certainly the premier at-will in the game. I can't really think of a good balance mechanism to bring it closer in power level to other powers. Perhaps impose a -2 penalty on the attacks would help somewhat (like rapid shot (or whatever it was called from 3e)), but now we're into houserule territory.
This house rule doesn't strike you as unnecessarily punitive towards controllers (with multi-target AoEs) while mattering very little to single-target, high-damage characters?One way my play group works around twin strike and various other problems is with the 'critical fail' rule. We rule that a natural 1 is deemed critical fail in which you end your turn immediately. This discourages a player from abusing twin strike in that a 1 on the first roll does not allow the 2nd to happen and there is an equal chance of rolling a 1 to a 20 pre crit range changes.
This house rule doesn't strike you as unnecessarily punitive towards controllers (with multi-target AoEs) while mattering very little to single-target, high-damage characters?