Level Up (A5E) Medicinal Salve and Hit Dice


If I understood it correctly, when you use medicinal salve on yourself or an ally during a short rest, the recipient character can heal 1 Bonus Hit Die (p.327, AG). If he/she is a multiclassing character, say a Fighter/Rogue, that has used 1d10, as a Fighter and 1d8 as a Rogue, as Hit Dice to recover Hit Points, if he/she receives a treatment using a Medicinal Salve, what size the Bonus Hit Die is? I'd say 1d10, since it's the most advantegeous to the player, but is there a clearly written rule about this? Am I missing something?

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