SilverfireSage
Explorer
Did you count the Martial art ability for a monk to hit with an unarmed attack after making an attack as a bonus action?
Yup.Did you count the Martial art ability for a monk to hit with an unarmed attack after making an attack as a bonus action?
Yup.
I messed up the fact that Ki recharges after a short rest. Huge changes incoming for the Monk.
Ability Score Increase + Second Wind. The Fighter 15 has 182.5 HP whereas the Paladin 15 has 157 HP (Lay on Hands HP divided by 3 because it's a per long rest power).
If you don't mind me asking, what are the things which this analysis leaves out in your opinion?
I called out the utility abilities which did not factor into my analysis and considered them in my commentary. For example, I think the Rogue is fine despite the gap in combat effectiveness because of their utility. I get worried when a class without a lot of utility falls far short of the Fighter, or when a class with utility falls far short of the Rogue. And AFAIK, these classes can't pull off many non-AC attacks (I guess the Ranger can use Conjure Barrage, which seems pretty bad in general).Mainly that it leaves out anything except directly dealing and being dealt damage, and ignores any possibility of intelligent play. That directly favours the class which is the most straightforward to play (ie - the champion). Am I right in thinking that non-ac attacks are also ignored?
I understand your point, and I think I mention abilities which are more effective than modeled. In any case, I don't think this is the best example. Yes, the Monk can minimize damage coming at him, but that damage will go to someone else. It doesn't directly prevent damage to the party, it only redirects it (although maybe to someone better able to dodge/take it). Worse, Step of the Wind uses up a bonus action (-1 attack) and a Ki point (-1 Stunning Strike). I don't think it's a great option in most cases. Finally, I did account for Deflect Missiles in the model, although I think it's highly situational.For example, the open hand monk has increased movement, can cancel the reactions of creatures he hits with flurry and negate one ranged attack against him each turn. That means if he has melee buddies, he can really minimize his incoming damage while fully contributing. The rogue can do something similar with his bonus disengage action.
Yeah, wizards are there to fry/weaken large groups so the fighter can mop up, or control enemy groups so they don't overwhelm the party.
A more relevant comparison would be warlocks, since they get the most damaging cantrip + Hex, and enough toughness to go to the front lines.
I was referring to incoming damage, rather than out going. I would expect the monk to get a defensive boost when he gains proficiency in all saves, and I couldn't tell if he'd got one.And AFAIK, these classes can't pull off many non-AC attacks (I guess the Ranger can use Conjure Barrage, which seems pretty bad in general).
Yes, the Monk can minimize damage coming at him, but that damage will go to someone else. It doesn't directly prevent damage to the party, it only redirects it (although maybe to someone better able to dodge/take it). Worse, Step of the Wind uses up a bonus action (-1 attack) and a Ki point (-1 Stunning Strike).
I didn't know how to handle Diamond Soul or Slippery Mind so I just stuck it in the list of unmodeled abilities.I was referring to incoming damage, rather than out going. I would expect the monk to get a defensive boost when he gains proficiency in all saves, and I couldn't tell if he'd got one.
Whoops you're right .Like I said, you don't use step of the wind, you flurry and rob your target of his reaction.
I don't want to get into ranged DPS here because DPR*RIS becomes a much worse measure of effectiveness.Warlock should be included in DPR calculations. They're the caster equivalent of a martial in purpose.
Agreed! Although I actually think the Champion isn't good enough at damage dealing, especially compared to the Battlemaster.I like that WotC made the fighter the best damage dealer. He can't do much else but deal and take damage. He should be the best at it.