JoeNotCharles
First Post
[sblock=OOC]
Take 10 doesn't give you a +10 bonus, it just lets you pretend you rolled a 10. It's mainly for automatically succeeding at simple tasks. (Like running up stairs without tripping - easy normally, but if you're being chased by a horror movie psycho, you need to roll because this is EXACTLY the time that being in a panic would make you fall.)
So your "roll" was 24. Feel free to read the Perception 20 block above with that. In general, outside of combat if 10+your skill beats a number, you can read the blocks needing that number. If you want to try to hit a higher skill target, you need to roll.
[/sblock]
It's hard to make out details of the door through the ice (and of course you can't feel around with a foot thick block of ice in the way), but you don't see any obvious traps or mechanisms (even concealed in the ring of horrible gargoyles surrounding it). It looks like a perfectly ordinary door that can be opened by shoving on it - if you could get to it.
While peering through the ice, you do notice a thin network of cracks running through it. It should be easier to chip or burn your way through the ice by targetting them.
[sblock=Nature 15]
They look perfectly natural, the result of portions of the ice expanding and contracting as the temperature changes. +2 to the next attack roll or skill check anyone uses to try and get through the ice, as long as Balth is helping.
[/sblock]
Take 10 doesn't give you a +10 bonus, it just lets you pretend you rolled a 10. It's mainly for automatically succeeding at simple tasks. (Like running up stairs without tripping - easy normally, but if you're being chased by a horror movie psycho, you need to roll because this is EXACTLY the time that being in a panic would make you fall.)
So your "roll" was 24. Feel free to read the Perception 20 block above with that. In general, outside of combat if 10+your skill beats a number, you can read the blocks needing that number. If you want to try to hit a higher skill target, you need to roll.
[/sblock]
It's hard to make out details of the door through the ice (and of course you can't feel around with a foot thick block of ice in the way), but you don't see any obvious traps or mechanisms (even concealed in the ring of horrible gargoyles surrounding it). It looks like a perfectly ordinary door that can be opened by shoving on it - if you could get to it.
While peering through the ice, you do notice a thin network of cracks running through it. It should be easier to chip or burn your way through the ice by targetting them.
[sblock=Nature 15]
They look perfectly natural, the result of portions of the ice expanding and contracting as the temperature changes. +2 to the next attack roll or skill check anyone uses to try and get through the ice, as long as Balth is helping.
[/sblock]