Menace of the Icy Spire (Ozymandias79 judging)

[sblock=OOC]
Take 10 doesn't give you a +10 bonus, it just lets you pretend you rolled a 10. It's mainly for automatically succeeding at simple tasks. (Like running up stairs without tripping - easy normally, but if you're being chased by a horror movie psycho, you need to roll because this is EXACTLY the time that being in a panic would make you fall.)

So your "roll" was 24. Feel free to read the Perception 20 block above with that. In general, outside of combat if 10+your skill beats a number, you can read the blocks needing that number. If you want to try to hit a higher skill target, you need to roll.
[/sblock]

It's hard to make out details of the door through the ice (and of course you can't feel around with a foot thick block of ice in the way), but you don't see any obvious traps or mechanisms (even concealed in the ring of horrible gargoyles surrounding it). It looks like a perfectly ordinary door that can be opened by shoving on it - if you could get to it.

While peering through the ice, you do notice a thin network of cracks running through it. It should be easier to chip or burn your way through the ice by targetting them.

[sblock=Nature 15]
They look perfectly natural, the result of portions of the ice expanding and contracting as the temperature changes. +2 to the next attack roll or skill check anyone uses to try and get through the ice, as long as Balth is helping.
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Perhaps my arrows, with enough impact, can help break through; I shall assist. Just give me a moment to collect my arrows as they fall, if you will.
 

"Perhaps my breath would help us out, and help us remain silent."


[sblock=ooc]

If noone has any objections... I will just use my acid breath to melt the ice. [/sblock]
 


Murphy will point his newfound rod at the area that Shorrin's breath weapon has impacted and blast it with Eldritch Energy.

[sblock=OOC]
Use Eldrtich Blast
[/sblock]
 

[sblock=OOC]
Since chipping away at a wall gets kind of monotonous, as a special one-time bonus I'll allow you to use your Warlock's Curse on it even though it's not animate!
[/sblock]

The wall creaks and groans as it falls under Murphy's curse.

[sblock=OOC]
1 more damage from the Rod of Reaving - now taken 9 damage.
[/sblock]

Ice chips go flying as Murphy's spell blows craters out of the surface of the wall. When the glittering shards settle, you see that you're nearly halfway through.

[sblock=OOC]
11 more damage from Eldritch Blast (forgot the +1 from the magic rod in the link. The wall's now taken 20 damage, and is "bloodied".
[/sblock]
 

In the absence of any other suggestions or efforts, Murphy will continue to blast as required until he can defeat this most difficult foe.
[sblock=OOC]
Murphy will keep on Eldritch blastngi until its dead :)
[/sblock]
 


Murphy channels another blast of power at the wall and a spray of ice chunks blasts back towards him, swirling through the air around him. Pellets ping off the statues behind him. When the cloud dies down, he sees that he's blasted a tunnel most of the way through the ice, with a few fist-sized holes bunching all the way through to the door. A few quick blasts clear away the rest of the ice and leave the door free.

[sblock=OOC]
The first blast does 16 damage, bringing the wall down to 4 hp. The second does 8. I was hoping for a critical on that last blast for the overkill, but what'll you do?
[/sblock]
 

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