Bront said:[sblock=pheonix]Decided to go a different route.
Fate in Metropolis can be fickle. The girl now known as Jasmine is a perfect example. Orphaned at adolescence, parents dying of some unknown disease, she set out on her own. Knowing little of the city, she set out for shelter. Had she turned north instead of south, she might have found herself at one of the Church of the Heart’s orphanages. Instead, she turned south, and was offered refuge in one of the many red-light districts.
Underneath the shadow of The Apartments, the young girl was made a servant, and then quickly used for dancing and other acts no child should have to endure. She was forced to pay to live in squalor in a small room and rarely got to keep most of her money. Despite this, she managed to keep from being physically scarred, and the mobster Riki Tori purchased her for his harem. Here she lived in what was, comparatively, exotic luxury, with time to rest, food, and a fairly clean place to live. She was only occasionally called on to perform, but she quickly became a favorite of Riki and his associates, and in particular, a half-elf named Damon.
Riki never trusted Damon, and decided Jasmine could be used to his advantage. He had her schooled in the arts of poison and assassination, with the intent on having her take Damon out. Damon, on the other hand, grew to trust Jasmine, and spoke of overthrowing Riki in the organization. Jasmine, meanwhile, hatched her own plan. At a dinner between the two, Jasmine was to be the entertainment, as was one of the other girls of the harem. Jasmine brought out the food and wine, but got sick after just a few sips. The other three died of a rather nasty poison.
There was some jockeying for position in the organization, and Jasmine made her move. She offered her support to a crafty gnome named Devries, on the condition he allow her freedom and independence. With some influence, and plotting, and precise strikes, Jasmine helped Devries climb to the top of the organization, and a man of his word, and fearing her wrath, he let he go.
Jasmine is now mostly independent, working through contacts she has made and a good reputation she has built. She still works with the organization on occasion, being a favorite of Devries to use, as well has having contacts in some of the upper nobility circles. She has a lavish “entertainment” pad, as well as a private residence where she never takes business, and a few places she feels comfortable ducking for the night scattered though out the city. She hires herself out for many different things, from a simple escort, to “playmate”, to information gatherer, to assassin.
I have 3 different builds with her, think I know which one I like best. You willing to allow the Urban Ranger UA variant? If so, I think a Rogue/Urban Ranger, and heading into Assassin and maybe Shadowdancer could be a fun combo. I could probably stick with regular ranger, but urban makes more sense. I also pondered a straight rogue build and a rogue/fighter build, all of which are interesting. Let me know what you think.[/sblock]
[sblock=Pheonix (2)]I did a minor church writeup btw, I may flesh it out more, but figured I'd post it here for you too.
The Church of the Heart
A church celebrating the sacrifice of a brave soul long ago, who gave his heart to the city. It is said his lifeblood pumps through the sewers, and his spirit wanders them and watches over the people.
The church strives to do good by the city, tending to those it can, offering it's services to the needy, and runs many orphanages.
Allignment: NG
Domains: Healing, Good, Protection, Animal, Plant, Air, Earth, Travel
Favored Weapon: Spears(Short and Normal)
[/sblock]
Komodo said:Alright, I've got backstories written up for a druid/rogue archeologist and a wizard.
Corbin Deeppouch started his life on the streets like so many others before him: struggling for life. When the struggle finally overcame his parents, Corbin was just reaching adolescence. Forced to fend for himself, the young halfling took refuge in an ancient and mostly abandoned section on the outskirts of the city, where he would be safe from the warring gangs and corrupt authorities. One day, while wandering around his "domain," he stumbled upon some ancient tablets detailing the outside world, the way it was centuries past, before the city was walled off and separated. Something stirred within Corbin, and he suddenly became aware of his place within the natural order. With the help of the ancient tablets, he began to follow the path of the druid, continually searching the ruins of the city for the clues that could lead the city back to nature.
Jeb Brintclog was the only son of a family of wealthy gnomish merchants. His parents, wanting the best for their little boy, decided to enroll him in a well-known and respected college of wizardry at a fairly young age. Despite his youth, Jeb excelled in his studies from the get-go. When he finally graduated from the school with high honors, he had learned everything they could teach him, and, with his parents' blessing, decided to set out to see the city and figure out what he wanted to do with the rest of his life. He is a precocious lad, eager to learn and just as eager to test his mettle and wit against those around him.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.