I'm currently beginning a Midnight campaign, and another thread on EN World made me think of a question.
Typically, in D&D, it's been explained that there is a time limit on how long clerics can use Raise Dead etc. on a body, because after that time limit, the spirit has reached its final reward, become a petitioner, integrated with the plane, or whatever.
In a world like Midnight, or Dragonlance during the Age of Mortals, before the War of Souls, the spirits of the dead never leave. In each case, they aren't able to reach their final rest, as they're trapped on the world.
Would it be a logical extension of that thought, that as a result, Raise Dead etc. could bring characters back after a much longer time in these worlds? In Midnight Reincarnate would be the only choice for characters who are not Legates, but in any case...
Banshee
Typically, in D&D, it's been explained that there is a time limit on how long clerics can use Raise Dead etc. on a body, because after that time limit, the spirit has reached its final reward, become a petitioner, integrated with the plane, or whatever.
In a world like Midnight, or Dragonlance during the Age of Mortals, before the War of Souls, the spirits of the dead never leave. In each case, they aren't able to reach their final rest, as they're trapped on the world.
Would it be a logical extension of that thought, that as a result, Raise Dead etc. could bring characters back after a much longer time in these worlds? In Midnight Reincarnate would be the only choice for characters who are not Legates, but in any case...
Banshee