Midway Mining Expedition (PbP)

Kwargrow

Gamer Extraordinaire
Coldtree will attempt to trip the last standing opponent to keep her from running. It would be bad for them if she was able to warn her band.
71
 

log in or register to remove this ad

MacConnell

Creator of The Untamed Wilds
Coldtree: hurt
Body: 10 - 3 - 2 + 2 = 7 - 1 = 6
Harnin arrows: 17
Tunic: 60 - 2 - 2 - 3 = 53
Taka: irritated
Body: 10 - 1 = 9
Hauberk: 60 - 3 = 57
Boots: 20 - 7 = 14
Tehn: injured
Body: 10 - 5 - 4 = 1
Tunic: 60 - 3 = 57
Coins:
Standard Earnings: 360 shillings / 10 days
Shillings: 501

Animal Parts:
Ant Pinchers: 5, (Cohesion +1)
Ant Stingers: 5, {Toxin x2}
Beetle Elytra: 5 pair (deflect 4, soak 2)
Canine Teeth: 1 set, (Strength +1)
Duck Feathers: 1 set, (Cohesion +1)
Goat Jawbone: 1, (Will +1)
Harvester Feather Talisman: 1, (Health +1)
Peccary Tusks: 1 pair, (Confluence +1)
Viper Skull: 1, ?
Snakeskin: 20% coverage

Ores:
Tin: 1, (Persona +1), {- Mind x 2}
Zinc: 8, (Health +1), {+ Body x 2}

Plants:
Fire Weed: 5 measures, {heat x 2}
Mend Leaves: 4 measures, {+ Body x 2}
Soothe Leaves: 5 measures, {+ Mind x 2}

Stone:
Bloodstone: 1, (Health +1)
Flint: 1, {Shock x2}
Heartstone: 1 (Confluence +1)
Slate: 8, {Sound x2}

Oddities:
nothing here
Coldtree: 32(soullessness)
Taka: 23(soullessness)
Lunnaya: 24(camouflage)
Coldtree: 200(combust) + 40(hurt) = 240
Taka: 200(combust) + 10(irritated) = 210
D1: 200(light) + 70(injured) = 270
D2: 200(electrocute) + 30(dazed) + 140(incapacitated) = 370
aggression + accuracy + fury + d100
Coldtree: 25 + 17 + 32 + 71 = 145
readiness + block + analysis + d100
Deviards: 12 + 29 + 25 + 66 = 132 + 29 = 161
damage: 145 - 132 = 13% * 4 = ~1 - 1(soak), ineffective
D1: Body: 7 - 2 - 2 = 3, hurt, prone
bending + Collegiate + d100
Taka: 22 + 23(combust) x 2 (weed) + 80 = 168
Deviard: 47 + 26(electrocute) + 75 = 148
conditioning + clarity or fury + d100
Deviard: 12 + 26 + 75 = 113
damage: 168 - 113 = 55% * 4 = 3
D2: Body: 10 - 5 - 1 - 1 - 5 - 1 - 1 = -4 - 3 = -7 - 4 = -11, dying
D3: Body: dead

Coldtree: 24 + 32 +

Taka: 24 + 23 + 80 = 127
damage: 148 - 127 = 21% * 4 = 1
Body: 9 - 1 = 8, hurt
bending + restore + d100
Lunnaya: 30 + 24 x 2(leaf) + 75 = 153
Time: 90 / (3(health) + 3(confluence) + 153) = 13 hours, 36 minutes
Taka will heat the incapacitated Deviard... Fireweed... will charge the one who is still standing... knock her down...
GM: At the current skill level of Taka, he cannot focus a mystical assault on a different opponent than the physical target and both must occur simultaneously.

GM: TIP: A physical attack is guaranteed against an incapacitated opponent. A mystical assault is not.

Coldtree... trip... to keep her from running...
71
Reacting first, but concentrating on the downed opponent, Taka makes use of a measure of fireweed as Coldtree gains ground on the fleeing Deviard, who can barely hobble along. Tehn takes the moment to increase his body's natural rate of healing, using a measure of mend leaf.

Taka singes the incapacitated Deviard, but the foe remains conscious, retaliating with an electric shock before Taka stomps on his throat, ending any further awareness.

Coldtree quickly overtakes the fleeing Deviard, kicking her just above the ankle to send her sprawling. She manages to contort her body with the fall to prevent any further damage. her boot protecting her from the kick. She lands face up and mystically sends a beacon of light from her body into the sky, as a possible last ditch effort to alert her colleagues.

The light travels upward about 30 strides before dicipating, far enough to go above any trees and be seen from quite some distance in the falling dusk. Fortunately, it will be dark soon and neither the DWAC nor the Deviard can see very well in the dark, even with the aid of augmented night vision.
OOC: Each character receives 4 DP.
 
Last edited:

Kwargrow

Gamer Extraordinaire
Coldtree leaps on the Deviard and attempts to strike her in the throat to finish her. He says, mocking, "That's a nice trick. Calling for help?"
98(+34)
 

Tellerian Hawke

Defender of Oerth
Taka will help Coldtree, if he needs it; he will either help him finish off his opponent, or he will help him accelerate his healing, whichever occurs first. He will then help Tehn to accelerate his healing as well.

87, 69, 44 - Use 'em however ya want.
 

MacConnell

Creator of The Untamed Wilds
Coldtree: hurt
Body: 10 - 3 - 2 + 2 = 7 - 1 = 6
Harnin arrows: 17
Tunic: 60 - 2 - 2 - 3 = 53
Taka: hurt
Body: 10 - 1 - 1 = 8
Hauberk: 60 - 3 = 57
Boots: 20 - 7 = 14
Tehn: injured
Body: 10 - 5 - 4 = 1
Time: 90 / (3(confluence) + 153) = 13 hours, 36 minutes
Tunic: 60 - 3 = 57
Coins:
Standard Earnings: 360 shillings / 10 days
Shillings: 501

Animal Parts:
Ant Pinchers: 5, (Cohesion +1)
Ant Stingers: 5, {Toxin x2}
Beetle Elytra: 5 pair (deflect 4, soak 2)
Canine Teeth: 1 set, (Strength +1)
Duck Feathers: 1 set, (Cohesion +1)
Goat Jawbone: 1, (Will +1)
Harvester Feather Talisman: 1, (Health +1)
Peccary Tusks: 1 pair, (Confluence +1)
Viper Skull: 1, ?
Snakeskin: 20% coverage

Ores:
Tin: 1, (Persona +1), {- Mind x 2}
Zinc: 7, (Health +1), {+ Body x 2}

Plants:
Fire Weed: 5 measures, {heat x 2}
Mend Leaves: 4 measures, {+ Body x 2}
Soothe Leaves: 5 measures, {+ Mind x 2}

Stone:
Bloodstone: 1, (Health +1)
Flint: 1, {Shock x2}
Heartstone: 1 (Confluence +1)
Slate: 8, {Sound x2}

Oddities:
nothing here
aggression + accuracy + fury + d100
Coldtree: 25 + 17 + 32 + 132 = 206
readiness + block + analysis + d100
Deviards: 12 + 29 + 25 + 90 = 156 - 100(prone) + 29(kilter) = 85: >90% needed to hit the head area
damage: 85% * 4 = 3
D1: Body: 7 - 2 - 2 = 3 - 3 = 0, incapacitated
bending + restore + d100
Taka: 25 + 23 x 2(zinc) + 87 = 158
Time: 20 / (2 + 158) = 3 hours
Coldtree:Time: 40 / (7 + 158) = 5 hours, 50 minutes
Lunnaya:Time: 90 / (3 + 158 + 153) = 6 hours, 53 minutes
Coldtree... attempts to strike her in the throat...
Taka will help...
Still barely able to move, the fallen Deviard manages to avoid being kicked in the throat, the first time; even so, the first kick breaks the collar bone and cracks the sternum, incapacitating the foe. Defenseless, the second blow crushes the wind pipe and ends consciousness.

Using a piece of zinc to aid his talent, Taka accelerates the time necessary for everyone to recover from his wounds.

Then says, "I never thought about using my talent to send a signal. That beacon light surely was such. It will be some hours before I am willing to fight. It is getting dark, even with the Deviard talent to bend light, I think I could hide it out until morning. I am going to strip this Deviard of her buckler and trinkets then head off over that way. I think it will be better to spread out."
OOC: Each character receives 4 DP.
 

Kwargrow

Gamer Extraordinaire
Coldtree will manipulate waylines to improve healing for the group, then help with searching the opponents. He nods at T&T and says, "I am tempted to find some hiding place that will let me see how these Deviard will react to their dead, but caution tells me that would not be wise. Good fortune to you, friends."
He will look for a hiding place separate from T&T, but not too far away in case any in the group needs help. He will not manipulate waylines to assist his hiding, but will use natural camouflage.
99(+63)
 


MacConnell

Creator of The Untamed Wilds
Coldtree: hurt
Body: 10 - 3 - 2 + 2 = 7 - 1 = 6
Harnin arrows: 17
Tunic: 60 - 2 - 2 - 3 = 53
Taka: hurt
Body: 10 - 1 - 1 = 8
Hauberk: 60 - 3 = 57
Boots: 20 - 7 = 14
Tehn: injured
Body: 10 - 5 - 4 = 1
Time: 90 / (3(confluence) + 153) = 13 hours, 36 minutes
Tunic: 60 - 3 = 57
Coins:
Standard Earnings: 360 shillings / 10 days
Shillings: 501

Animal Parts:
Ant Pinchers: 5, (Cohesion +1)
Ant Stingers: 5, {Toxin x2}
Beetle Elytra: 5 pair (deflect 4, soak 2)
Canine Teeth: 1 set, (Strength +1)
Duck Feathers: 1 set, (Cohesion +1)
Goat Jawbone: 1, (Will +1)
Harvester Feather Talisman: 1, (Health +1)
Peccary Tusks: 1 pair, (Confluence +1)
Viper Skull: 1, ?
Snakeskin: 20% coverage

Ores:
Tin: 1, (Persona +1), {- Mind x 2}
Zinc: 7, (Health +1), {+ Body x 2}

Plants:
Fire Weed: 5 measures, {heat x 2}
Mend Leaves: 1 measure, {+ Body x 2}
Soothe Leaves: 5 measures, {+ Mind x 2}

Stone:
Bloodstone: 1, (Health +1)
Flint: 1, {Shock x2}
Heartstone: 1 (Confluence +1)
Slate: 8, {Sound x2}

Oddities:
nothing here
bending + restore + d100
Coldtree: 21 + 33 x 2(leaves) + 162 = 249
Taka: Time: 20 / (2 + 158 + 249) = 1 hour, 11 minutes
Coldtree: Time: 40 / (7 + 158 + 249) = 2 hours, 20 minutes
Lunnaya: Time: 90 / (3 + 158 + 153 + 249) = 3 hours, 51 minutes
Coldtree will... improve healing for the group, then... search... look for a hiding place separate from T&T... use natural camouflage.
Taka nods... after... search... hide... manipulation...
GM: Conceal vs. Active Search favors the concealment of the party.

Using three measures of mend leaves to augment his efforts, Coldtree is quickly able to significantly increase the recovery time for everyone.

Divesting the fallen Deviards of weapons and trinkets, the total haul is 3 metal bucklers, 3 measures of herbs, 6 rations of dried meat, and 12 various metal ingots.

The three men separate just as sounds of others approaching reaches them. Due to the vantage of the current location in the tiny tear shaped valley, each man is able to climb above the elevation of the battle site and secure a position in the rocks and shrubbery of the embankment. In the dimming light of evening, seven figures, logically assumed to be the remaining Deviard, move around the area of the previously slain foes. They poke around the corpses for a bit, then it is deduced that they are actively searching the area. At the right angle of their heads, their eyes glint like an animal's does, indicating that they have altered their vision to have some ability to better see at night.

The distance to each of the hidden DWAC members is too great to allow discovery, and the sun is passed setting. The Deviards move back away from the corpses, toward the valley egress, and set up camp, closer to it than before but not directly upon the battle sight.
OOC: Each character receives 6 DP.
 

Kwargrow

Gamer Extraordinaire
Coldtree intends to manipulate waylines to increase his hearing and attempt to listen to what the deviards are saying. He will creep out of his hiding place in stealth mode, if it is necessary, to draw closer to the camp, finding a closer hiding spot. He does not think he will understand what they are saying, this is him researching their language to learn a little bit about it.
98(+61)=159
 
Last edited:

MacConnell

Creator of The Untamed Wilds
Coldtree: hurt
Body: 10 - 3 - 2 + 2 = 7 - 1 = 6
Harnin arrows: 17
Tunic: 60 - 2 - 2 - 3 = 53
Taka: hurt
Body: 10 - 1 - 1 = 8
Hauberk: 60 - 3 = 57
Boots: 20 - 7 = 14
Tehn: injured
Body: 10 - 5 - 4 = 1
Time: 90 / (3(confluence) + 153) = 13 hours, 36 minutes
Tunic: 60 - 3 = 57
Coins:
Standard Earnings: 360 shillings / 10 days
Shillings: 501

Animal Parts:
Ant Pinchers: 5, (Cohesion +1)
Ant Stingers: 5, {Toxin x2}
Beetle Elytra: 5 pair (deflect 4, soak 2)
Canine Teeth: 1 set, (Strength +1)
Duck Feathers: 1 set, (Cohesion +1)
Goat Jawbone: 1, (Will +1)
Harvester Feather Talisman: 1, (Health +1)
Peccary Tusks: 1 pair, (Confluence +1)
Viper Skull: 1, ?
Snakeskin: 20% coverage

Ores:
Tin: 1, (Persona +1), {- Mind x 2}
Zinc: 7, (Health +1), {+ Body x 2}

Plants:
Fire Weed: 5 measures, {heat x 2}
Mend Leaves: 1 measure, {+ Body x 2}
Soothe Leaves: 5 measures, {+ Mind x 2}

Stone:
Bloodstone: 1, (Health +1)
Flint: 1, {Shock x2}
Heartstone: 1 (Confluence +1)
Slate: 8, {Sound x2}

Oddities:
nothing here
GM said:
Divesting the fallen Deviards of weapons and trinkets, the total haul is 3 metal bucklers, 3 measures of herbs, 6 rations of dried meat, and 12 various metal ingots.
Coldtree intends to... increase his hearing... listen... (D)eviards... draw closer...
98(+61)=159
GM: Save the roll. No random aspect to enhance hearing.
Essence + Confluence + Collegiate + Aberrative
Coldtree: 10 + 8 + 10 + 6 = 34%
Having never before amplified his hearing, Coldtree is momentarily surprised by the results. The chirping of various nocturnal insects and frogs becomes more pronounced. Being extra careful, mostly because of how well he can now hear his own movement, Coldtree does decide to move closer to the group of Deviards, turning his head and cupping one ear to better direct his hearing. Deviard is different enough from Orngaddrin and Maldrog that the words cannot be understood, but it is similar enough in sound that learning it should prove routine.

Unaware of each others' actions, Taka and Tehn take their rest. Tehn decides to hold one of the unfamiliar herbs while he sleeps to see if any mystic knowledge will flow into his dreams. He wakes in the middle of the night to set the herb aside, having learned that the herb is not leaf but flower with two uses, one beneficial, one detrimental. If consumed in some manner, the dried flowers will increase strength but decrease mental faculty. Returning to sleep, the ingots will have to wait for another time.
GM: Berserker Flowers: 1 measure, {+ Strength x2 / - Mind x3}

OOC: Each character receives 2 DP. Coldtree improves his Deviard proficiency by 1%.
 
Last edited:

Remove ads

Top