TerraDave said:don't forget residual anger over 3.5.
Some is still around.
Yeah, over here in the UK it's often referred to as "The dead fish slap in the face!"
TerraDave said:don't forget residual anger over 3.5.
Some is still around.
1e and 2e thieves should've had a big font warning label right at the top of the description:Steely Dan said:Yeah, when I first started playing back with 1st Ed, I went for thief, only to later realize I was basically a fighter with a crappy Thaco and poor hp only to be completely eclipsed by basically every other class in the game…
Doug McCrae said:1e and 2e thieves should've had a big font warning label right at the top of the description:
This class is total useless pish - never use
Cam Banks said:I should note here that I don't mind at all if goofy names like Golden Wyvern Adept and Emerald Frost whatever are in the rulebooks. Heck, they can add them as the examples of wizard traditions as I mentioned above. It's the hardwiring them into feats that are useful outside of those traditions and have no specific connection to them other than flavor, and which are impossible to deduce the purpose of unless you read up on them, that I don't like. It isn't the same as a spell with a wizard's name tagged on the front; it's like changing Knowledge (arcana) to "Golden Wyvern Acuity."
Mike Mearls said:I can't write rules that say "And as a reward for defeating this encounter, the DM does some really good roleplaying."
I can't do that. I have no control over the DM. I have no input into his abilities. I can put DM advice into a book, which frankly based on reviews and comments everyone ignores anyway. I can put suggestions on how to DM, which based on how people have reacted to the quest card *suggestion* gets taken as the One True Way and villified.
Mike Mearls said:As for player initiative, that's not something we can necessarily force on to people. Some people are perfectly happy playing D&D with a DM who leads them through adventures by the nose. These guys want to be entertained while bashing monsters.
Their style of play (or lack thereof) has no effect on players who want to be more active. Just as I can't force people to be good DMs, I can't force people to become "good" players, by whoever's standard of good we want to apply. What I can try to do is take the doorway into D&D and force it as wide open as possible, to let as many people at least try this hobby, and maybe get more people playing it.
1e maybe. 2e theives were pretty nifty, at least compared wit fighters. The hp and THAC0 may have been lower at any given level, but due to the different XP tables they were usually higher due to a significantly higher level.Doug McCrae said:1e and 2e thieves should've had a big font warning label right at the top of the description:
This class is total useless pish - never use
Odhanan said:Alright. I've read Mike's comments with great attention and I am now going to address a few critical points, in my opinion. Before I do so, I'd like to precise that this is the kind of comments I was waiting for. They are constructive, well articulated and provide a clear insight into the design philosophy of the Fourth edition of the game. I was waiting for no less from Mike, and as usual, he delivered.
That doesn't mean, however, that I agree with all he's saying here. There are a few key passages here, and I'm going to address them in order of appearance:
Not to sound elitist, but are you sure every newbie player are familiar enough with the words 'Cleric' or 'Rogue' to attach meaning to them?Driddle said:Players 1, 2 & 3 cont.: ... Because we had absolutely no idea that a "fighter" fights, a "rogue" is a sneaky thief concept, and that a "cleric" has many magical healing options via spell-thingies. Yes, for us, an easy-to-understand index would be invaluable.
Rechan said:Not to sound elitist, but are you sure every newbie player are familiar enough with the words 'Cleric' or 'Rogue' to attach meaning to them?
Yeah; the only time I hear the word "Cleric" in the religious context, it's usually referring to Islam. And rogue is usually in the manner of "They have split from their organization and are going solo", like "Gone rogue".Singing Smurf said:I suspect many people associate "Cleric" with clerical work and "Rogue" with an attitude more than a skill set.