Hussar
Legend
rounser said:Maybe. But if you downplay the importance of something as fundamental as core classes and races, then what flavour's important to the game at all? Nothing? Is it only the crunch which is important? How many dice you roll for task resolution? The number of "steps" in combat? Yes, that must be it...![]()
Well, I play almost exclusively from the SRD, so, obviously flavour doesn't mean a whole lot to me.

But, besides that, how often do your players actually stick to the flavour that's actually IN the 3.5 books. Do your elf players wax longingly about the forests? Or, are they like my players and play the characters they envision for themselves and pretty much ignore the books.
My problem is that people are saying that the books were generic. They're not. 3.5 hardwires flavour into the game. The races of D&D are only generic because D&D made them generic. I mean, how often do you see elves in S&S fantasy? Halflings only appear in the works of one author, they're hardly generic. D&D made all these races generic fantasy.
The same way that D&D will make Golden Wyvern Adepts generic fantasy.