Iron_Chef
First Post
I wanna build a medieval Tetragrammaton Cleric from the movie EQUILIBRIUM, which is kinda like THE MATRIX, only better. The "clerics" practice a type of martial art known as "gunkata" (gun-fu). Anyway, they leap, tumble, punch, kick, and shoot enemies in an amazing blur of speed based on mathematical projections of optimal placement of self and weapon in any given area. I want a combination super cop/bounty hunter/killing machine.
I want to use two repeating hand crossbows (Plot & Poison) and blade boots (FRCS) as my primary ranged and melee attack modes.
Levels of Monk are a must, but I feel the need to multiclass to truly complete my character concept. So I'm also looking at taking a few levels of Ranger (PHB), Mercenary Ranger, Hunter (both AEG's Mercenaries), or a (crossbow modified rather than pistol) Highwayman (Swashbuckling Adventures). Possibly taking some PrC levels in Assassin, Shadowdancer or Horizon Walker later, with the end goal being a tweaked Arcane Archer (human using crossbows). All cleared with DM, who is also letting me use crossbows with my flurry of blows.
What is the optimal way to min/max this concept? What feats to get first?
I want to utterly devastate my opponents, LOL. How important is sneak attack to this character? I plan on using lots of poison and unorthodox ammunition for my bolts. I want to leap into battle, using ranged and melee attacks against the same foe if necessary without provoking AoO's and threatening as many squares as possible around me. I know there are some feats in various sources that allow this, most of which I have but have yet to go through with a fine tooth comb.
Is Improved Grapple or Stunning Fist a better choice for this character's free monk feat at 1st level?
Ability Scores: S 16, D 18, C 15, I 12, W 16, Ch 14 (yes, I rolled this in front of my DM!)
I want to use two repeating hand crossbows (Plot & Poison) and blade boots (FRCS) as my primary ranged and melee attack modes.
Levels of Monk are a must, but I feel the need to multiclass to truly complete my character concept. So I'm also looking at taking a few levels of Ranger (PHB), Mercenary Ranger, Hunter (both AEG's Mercenaries), or a (crossbow modified rather than pistol) Highwayman (Swashbuckling Adventures). Possibly taking some PrC levels in Assassin, Shadowdancer or Horizon Walker later, with the end goal being a tweaked Arcane Archer (human using crossbows). All cleared with DM, who is also letting me use crossbows with my flurry of blows.
What is the optimal way to min/max this concept? What feats to get first?
I want to utterly devastate my opponents, LOL. How important is sneak attack to this character? I plan on using lots of poison and unorthodox ammunition for my bolts. I want to leap into battle, using ranged and melee attacks against the same foe if necessary without provoking AoO's and threatening as many squares as possible around me. I know there are some feats in various sources that allow this, most of which I have but have yet to go through with a fine tooth comb.
Is Improved Grapple or Stunning Fist a better choice for this character's free monk feat at 1st level?
Ability Scores: S 16, D 18, C 15, I 12, W 16, Ch 14 (yes, I rolled this in front of my DM!)