TheGM
First Post
I use mats and minis for massive combat that's about it.
The problem I run into is that once they see a grid a couple of my players become The Rules Lawyer, and I have to rein them in. Instead of "you can't hit around the door - it's too narrow", you get "the door is five feet! He gets cover, but I can hit him!" etc, etc.
So I avoid them unless they will be a positive to the combat. Simply put, they're a tool that I use when they will improve the quality of the game and the enjoyment of the majority.
The problem I run into is that once they see a grid a couple of my players become The Rules Lawyer, and I have to rein them in. Instead of "you can't hit around the door - it's too narrow", you get "the door is five feet! He gets cover, but I can hit him!" etc, etc.
So I avoid them unless they will be a positive to the combat. Simply put, they're a tool that I use when they will improve the quality of the game and the enjoyment of the majority.