We are playing through Rise of Tiamat. Players at level 10. The paladin in the group is an optimized PC. The party has fought Arauthator and Chuth. The battles were tough and the party succeeded both times, mainly due to the paladin.
In both encounters he was able to move, misty step to be positioned on the dragon and devestaingly attack from that position unloading smites and using everything he's got.
After his round, I made use of the dragon's legendary action of wing attacks that have a high DEX save (DC 19), that the paladin failed to make. It reads that the creature would fall prone in that case ( along with damage).
Here is where I may have been too generous... Instead of having him fall to the ground, I offered another save to hold on. On the fly, I decided to make the save a DC 17 and agreed that athletics for dex could be used. He made it and the next round continued to pummel my dragon, again unloading with everything.
It was epic fight and cinematic, with the paladin making short work of what I thought would be a longer fight in both occasions.
My questions:
1.) Should I allow Misty Step onto dragon or other flying creature? It's one thing to fly as a rider with a saddle, it's another to attempt to stand and fight on a dragons back.
2.) Would you require extra saving throws to balance in that precarious position each round? I think yes, is a DC 17 about right for a dex save? I am considering that if this comes up again, that to this would require a Dex save each round, a fail would mean that attacks are at disadvantage for that round.
3.) Finally, if the dragon uses its Wing Attack (legenday action) and suceeds, the player fails the save and falls prone, is giving him a second chance to hang on too generous? In hindsight I am thinking yes. If it happens again, I would say he either falls or is given a chance to hang on and the next round his attacks are at disadvantage.
Looking forward to hearing some recommendations.
In both encounters he was able to move, misty step to be positioned on the dragon and devestaingly attack from that position unloading smites and using everything he's got.
After his round, I made use of the dragon's legendary action of wing attacks that have a high DEX save (DC 19), that the paladin failed to make. It reads that the creature would fall prone in that case ( along with damage).
Here is where I may have been too generous... Instead of having him fall to the ground, I offered another save to hold on. On the fly, I decided to make the save a DC 17 and agreed that athletics for dex could be used. He made it and the next round continued to pummel my dragon, again unloading with everything.
It was epic fight and cinematic, with the paladin making short work of what I thought would be a longer fight in both occasions.
My questions:
1.) Should I allow Misty Step onto dragon or other flying creature? It's one thing to fly as a rider with a saddle, it's another to attempt to stand and fight on a dragons back.
2.) Would you require extra saving throws to balance in that precarious position each round? I think yes, is a DC 17 about right for a dex save? I am considering that if this comes up again, that to this would require a Dex save each round, a fail would mean that attacks are at disadvantage for that round.
3.) Finally, if the dragon uses its Wing Attack (legenday action) and suceeds, the player fails the save and falls prone, is giving him a second chance to hang on too generous? In hindsight I am thinking yes. If it happens again, I would say he either falls or is given a chance to hang on and the next round his attacks are at disadvantage.
Looking forward to hearing some recommendations.