Mixing core-only and splatbooks-allowed

jasin

Explorer
In this thread, brehobit ask what it would take to make you pick core-only over splatbooks-allowed, assuming the other players had the same choice. Among the offers are extra point buy points, extra feats, free LA...

But what is the purpose of this experiment?

I've asked brehobit to comment, but obviously, anyone else is free to offer their thoughts. As for myself, currently I cannot think of a reason to do this. As a DM, if you want a core-only game, you can just call "core-only game!" and that's it. If you present a fair choice, it should be expected that at least some people will opt for non-core, and if non-core is undesirable for some reason, I don't really see how a party with two non-core characters is better than a party of four non-core characters. If non-core isn't undesirable, why would you need to bribe people to go core?
 

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jasin said:
But what is the purpose of this experiment? ...If non-core isn't undesirable, why would you need to bribe people to go core?
I believe that brehobit answered your question implicitly, if not explicitly. He mentioned that several of his players own many or all of the Complete books, etc. and would like to use them, but that others did not and therefore might be effectively penalized by not having (legal) access to the extra materials. It makes perfect sense to me... ;)
 

rowport said:
I believe that brehobit answered your question implicitly, if not explicitly. He mentioned that several of his players own many or all of the Complete books, etc. and would like to use them, but that others did not and therefore might be effectively penalized by not having (legal) access to the extra materials.

Is it illegal to lend books to friends? What about restricting resources to only books owned and approved by the DM?

I prefer everyone on a fair playing field myself. If only a select group have access to non-core books, I'd try and make those books more widely available for those that did not. Failing that, I'd just restrict things to core-only and leave it at that.
 

GoodKingJayIII said:
Is it illegal to lend books to friends? What about restricting resources to only books owned and approved by the DM?

I prefer everyone on a fair playing field myself. If only a select group have access to non-core books, I'd try and make those books more widely available for those that did not. Failing that, I'd just restrict things to core-only and leave it at that.
KingJay-

I agree with you, and both of your solutions make sense. OTOH, brehobit's proposed solutions would likely work fine, and avoid potential logistics issues of sharing/borrowing books, etc. Jasin seemed to be saying that the best (only?) options were either "core-only" or non-core, when those are not the only options. :p
 

rowport said:
I agree with you, and both of your solutions make sense. OTOH, brehobit's proposed solutions would likely work fine, and avoid potential logistics issues of sharing/borrowing books, etc.
IME, the logistics issues aren't that big.

And brehobit's solution seems to me to suffer from much larger problems.

1) More options doesn't translate into more power, only effective use of those options does.
2) Being restricted to choices you wanted to make anyway is no disadvantage.
3) It's still not fair to the people without the supplements.

Say someone wants to play a swashbuckler 10/beguiler 10. Another guy wants to play a cleric 20 with Power Attack, Cleave, Great Cleave, Quicken Spell... I don't see by what token the cleric should get bonus feats, a free level, more point buy points or any of the other options offered. He's already more powerful than the other guy by most meaningful standards, and he's not really sacrificing anything by restricting himself to core if the all things he wants are in core anyway.

But these two guys with the supplements at least have the choice, even if it's skewed. The third guy, who wants to play a catfolk scout/swordsage, but doesn't own anything except the PHB, just has to bite it and play an elf ranger or whatever is closest to his concept in the PHB, and take whatever the consolation prize is.
 

jasin said:
IME, the logistics issues aren't that big.
Fair enough-- I think YMMV quite a bit depending on your particular game group.
jasin said:
1) More options doesn't translate into more power, only effective use of those options does.
I think this is a fair point. I would posit that most players who own lots of sourcebooks are more likely to know how to leverage the advantage of flexibility in options offered by having access to them, but I could certainly see how that is not always the case. Your example below of a Swashbuckler/Beguiler is a good one; it has lots of cool flavor (really!) but is not a powerhouse build by any measure. I guess I would still think that having the extra options has a value, even if you choose to favor flavor rather than mechanical benefits. You could still argue that your Swashbuckler/Beguiler is "cooler" than a vanilla Fighter, so there may be a value in that even if the other character is more powerful.
jasin said:
...But these two guys with the supplements at least have the choice, even if it's skewed. The third guy, who wants to play a catfolk scout/swordsage, but doesn't own anything except the PHB, just has to bite it and play an elf ranger or whatever is closest to his concept in the PHB, and take whatever the consolation prize is.
You lost me on this part. If somebody really wanted a Catfolk Scout/Swordsage, what would stop him from buying those books and doing so? I would think the core-only 'power-up' is just to compensate for those folks who could not or would not spend the money to buy the other books. Did I misunderstand your point?

Speaking only for myself, my point here is not to say that any solution is better than any other (or even that there is a problem to solve-- to all those posters who said that they would choose to play core-only while others using splatbooks- great!). I am only suggesting that there is not a "wrong" answer. It will vary from group-to-group, based on lots of factors. Some may lend books. Some may use net builds. Some may use pirated pdfs (grr.). Some may not care about "power", and volunteer to play a PHB Fighter while others use optimized builds with splatbooks. It's all good (well, except the piracy bit-- that is not so good). :D
 

rowport said:
Your example below of a Swashbuckler/Beguiler is a good one; it has lots of cool flavor (really!) but is not a powerhouse build by any measure.
Heh. That's why is used that particular example, because I think it actually makes sense and could see someone wanting to play something like it... but in the end, in a generic kill monsters take treasure game, they're likely to regret it.

You could still argue that your Swashbuckler/Beguiler is "cooler" than a vanilla Fighter, so there may be a value in that even if the other character is more powerful.
Right, but the guy who wants to play a fighter and not a swashbuckler/beguiler would argue that the fighter is cooler. As a DM, I don't think either should be especially rewarded, unless I want to generally encourage one concept but not the other, for the whole game.

Now, I don't see a thematical reason to encourage core over non-core. Monks aren't more appropriate for a LotR-inspired, Western medieval game than knights. Druids aren't more appropriate for an urban game. For any style of play or appropriate set of concepts, there's options outside the PHB that are a better fit than at least some of the options from the PHB.

The only reason to encourage core-only character creation is for simplicity: the DM doesn't have to be familiar with as many books and options in order to keep on top of things. It's a very valid reason, but I don't see how allowing some players but not the others access to core really helps. I don't think it's more of a workload on the DM to run a game with a warblade and a swordsage than a game with a fighter and a swordsage. He'll still want to read Tome of Battle.

If you don't want to read more than three books, core only for everyone. If you don't want to read more than six books, core + Tome of Battle + Complete Warrior + PHB2 for everyone. If you want more of a roguish game with only five books, core + Complete Adventurer + Complete Scoundrel for everyone.

You lost me on this part. If somebody really wanted a Catfolk Scout/Swordsage, what would stop him from buying those books and doing so? I would think the core-only 'power-up' is just to compensate for those folks who could not or would not spend the money to buy the other books. Did I misunderstand your point?
I meant that the guy with the splatbooks has the choice of going with a splat character or going with a beefed-up core character.

The guy without the splatbooks has the choice of going with the beefed-up core character, or making a not insignificant purchase of an item that one of his friends (or at least acquaintances) already has!

If I were put in that situation, my question would be "why don't you just lend me the book!?"

Speaking only for myself, my point here is not to say that any solution is better than any other (or even that there is a problem to solve-- to all those posters who said that they would choose to play core-only while others using splatbooks- great!). I am only suggesting that there is not a "wrong" answer. It will vary from group-to-group, based on lots of factors. Some may lend books. Some may use net builds. Some may use pirated pdfs (grr.). Some may not care about "power", and volunteer to play a PHB Fighter while others use optimized builds with splatbooks. It's all good (well, except the piracy bit-- that is not so good). :D
Meh. This is all correct of course, but being all tolerant and saying "whatever works for you" doesn't make for a very interesting exchange of ideas. :)

I was just honestly curious why the original poster thinks this is a more convenient solution than sharing the books (on the assumption that the problem is what we have inferrede, the availability of splatbooks for some players but not the others). It seems way more problem-prone to me.
 

jasin said:
In this thread, brehobit ask what it would take to make you pick core-only over splatbooks-allowed, assuming the other players had the same choice. Among the offers are extra point buy points, extra feats, free LA...

But what is the purpose of this experiment?

I've asked brehobit to comment, but obviously, anyone else is free to offer their thoughts. As for myself, currently I cannot think of a reason to do this. As a DM, if you want a core-only game, you can just call "core-only game!" and that's it. If you present a fair choice, it should be expected that at least some people will opt for non-core, and if non-core is undesirable for some reason, I don't really see how a party with two non-core characters is better than a party of four non-core characters. If non-core isn't undesirable, why would you need to bribe people to go core?

So to answer the question....

I've currently got a group where one player doesn't have the time or desire to do anything outside of core. Our group (even before he joined) are pretty powergamy and we tend to allow just about anything. So I've got a warlock with the fey feats from PHBII (very very powerful. DR 5 is huge at level 6), a cleric with divine metamagic and a well-optimized barbarian/swordsage. His ranger is pretty weak. I've compensated by handing out a powerful weapon (+1 holy long sword) that really bumps his damage (almost everything is evil in RHoD). But I'll likely be starting a new game in a few months and expect to have a number of newbies and some of the same folks. I'd hate to run core-only as the powergamers will perhaps feel things are a bit too vanilla. But I want people to be able to design their own characters and not be too hosed. So I thought I'd give a core-only option (less for the new players to learn) and a non-core option that are fairly balanced.

For the record, I'm strongly of the opinion that we've seen a LOT of power creep in the last half a year (Bo9S, Complete Mage, and perhaps some things from the PHBII like the duskblade). So I think there is a need to balance core vs. non-core.

Thanks for asking, I hope I answered clearly...

Mark
 

brehobit said:
So I think there is a need to balance core vs. non-core.

FWIW, I think it's a very bad idea to use the poll in the other thread as a way to evaluate balance.

I enjoy the freshness and novelty of the new material, and it would take some serious enticement to lure me away from my fun new toys. Motivation counts for a lot more than a simple poll can account for.
 

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