MM II Identity Parade

So is that an index style listing? Or do the monster show up in that page order?

It is an alphabetical listing, but an odd one. Some monsters (like demons, dvils and star spawn) are listed by ah individual monster, while others, (like genasi, human and such), are listed by that broad group. It comes out as a jumble of numbers, and assumes you know what the monster's name is, which I do not like, as I tend to forget exactly.

Also, why is Iron Dragon listed under the I, and Gold dragon under the G? Why not dragon, Iron, all together?

I agree it is annoying. If the book is organized by monster type, the table of contents should reflect this.
 

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On the same topic of organization, I noticed a small but interesting (to me) change. MM2, like the first MM, has an index in the back with every monster by level and role.

Minions no longer get their own little role section; instead, they are tucked into the role section of other monsters.

What you get is this:

Blabla1 6th level Skirmisher
Blabla2 6th level elite Skirmisher
Blabla3 6th level solo Skirmisher
Blabla4 6th level minion Skirmisher
 
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Pushing the envelope???

I went through the MMII in mroe detail last night, and I really thought that the designers were pushingh te envelope on monster abilities mroe and more. Reliable abilities, more hindering abilities, like those triggering off characters making saves or spending healing surges and the like.

Does everyone else agree? Are the monsters more varied and sophisticated this MM?

I think so, and I'm glad to see it.
 

I remember seeing a monster that had a reliable power, once (or rather, it 'recharges when missing with this power; encounter').

But I agree, they are definitely fairly varied. Like I said earlier, I saw quite a few monsters designed to snatch and drag a PC away. Apparently, someone in the Dev team liked the Avenger so much, he thought DMs should get to do it too.
 

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