Plane Sailing
Astral Admin - Mwahahaha!
I don't know whether anyone has noticed (I haven't seen comments about it) but the fireball (and lightning bolt) have become *incredibly* lethal spells. Why?
Maximum Damage Threshold.
A caster with 10 levels in adept, perhaps a 14th/15th level character, can cast fireballs that do 10d6 damage. Average 35.
Fail your save, and its a massive damage check.
Make your save and you still take 17 damage, which is pretty much going to be a massive damage check for everyone *anyway* - only a few will have 18 Con.
So someone launching a 10d6 fireball is very likely to trigger a massive damage check from everyone in the 20ft radius burst area.
I wonder whether this issue was raised in playtesting, and what the rationale for leaving it open like this is?
Cheers
Maximum Damage Threshold.
A caster with 10 levels in adept, perhaps a 14th/15th level character, can cast fireballs that do 10d6 damage. Average 35.
Fail your save, and its a massive damage check.
Make your save and you still take 17 damage, which is pretty much going to be a massive damage check for everyone *anyway* - only a few will have 18 Con.
So someone launching a 10d6 fireball is very likely to trigger a massive damage check from everyone in the 20ft radius burst area.

I wonder whether this issue was raised in playtesting, and what the rationale for leaving it open like this is?
Cheers