Damon Griffin
First Post
Huh?
Personally, I can wait as long as necessary to find out what the new licensed property is. Plenty of other things for me to buy in the meantime. But the above comments did make me curious: You have a product with a solid release date just over 90 days away, five or more books (assuming one core book and four supplements) already written or underway, and you still can't tell people what it is?
Okay, then, I won't ask you for hints. But what I'd really like to know is: why? Without giving away anything about the property itself, why can't you say anything about it?
If you were still in contract negotiation to obtain the product, it would make sense that you couldn't talk about it. But I assume if you were still in contract negotiation you wouldn't have written five books already, and you wouldn't have a solid release date.
Does someone else currently have the license? Are you legally bound to wait for their license to expire before you can announce that you've acquired it?
Sorry, but I just get annoyed when publishers insist on taunting their customers without any kind of explanation. "We're going to be doing something really cool sometime soon. It's going to be amazing, you'll love it, and it's something a lot of you have been waiting for, but we can't tell you anything about it now. We also can't tell you when we will be able to tell you anything about it, and we can't tell you why we can't tell you anything about it. Isn't that great? Are you all excited now?"
Dropping hints to build interest is one thing. This is starting to sound like the first product announcement is going to coincide with the release date...months of "something is coming" abruptly replaced by "okay, it's here, already at your FLGS."
But to return to my original question: If you can't tell us anything about the upcoming products, can you at least tell us why not?
Mongoose_Matt said:To Everyone Else: Believe me, if I could tell you all about it I would. Really. I am working on the fourth supplement for the game right now... the release date of end of May is still solid and I don't think there will be too many people disappointed by the main rulebook. . . [/B]
Personally, I can wait as long as necessary to find out what the new licensed property is. Plenty of other things for me to buy in the meantime. But the above comments did make me curious: You have a product with a solid release date just over 90 days away, five or more books (assuming one core book and four supplements) already written or underway, and you still can't tell people what it is?
Okay, then, I won't ask you for hints. But what I'd really like to know is: why? Without giving away anything about the property itself, why can't you say anything about it?
If you were still in contract negotiation to obtain the product, it would make sense that you couldn't talk about it. But I assume if you were still in contract negotiation you wouldn't have written five books already, and you wouldn't have a solid release date.
Does someone else currently have the license? Are you legally bound to wait for their license to expire before you can announce that you've acquired it?
Sorry, but I just get annoyed when publishers insist on taunting their customers without any kind of explanation. "We're going to be doing something really cool sometime soon. It's going to be amazing, you'll love it, and it's something a lot of you have been waiting for, but we can't tell you anything about it now. We also can't tell you when we will be able to tell you anything about it, and we can't tell you why we can't tell you anything about it. Isn't that great? Are you all excited now?"
Dropping hints to build interest is one thing. This is starting to sound like the first product announcement is going to coincide with the release date...months of "something is coming" abruptly replaced by "okay, it's here, already at your FLGS."
But to return to my original question: If you can't tell us anything about the upcoming products, can you at least tell us why not?