Alter Self
I've done a little more research in the rules since I first posted. The druid Wildshape ability references the Polymorph spell. The Polymorph spell references the Alter Self spell. Alter Self says:
"You retain all supernatural and spell-like special attacks and qualities of your normal form, exept for those requiring a body part that the new form dows not have (such as a mouth for a breath weapon or eyes for a gaze attack). You keep all extraordinary special attacks and qualities derived from class levels (such as a barbarian's rage ability), but you lose any from your normal from that are not derived from class levels (such as a dragon's frightful presence ability)."
And furthermore:
"You acquire the physical qualities of the new form while retaining your own mind. Physical qualities include natural size, mundane movement capabilities (such as burrowing, climbing, walking, swimming, and flight with wings, to a maximum speed of 120 feet for flying or 60 feet for nonflying movement), natural armor bonus, natural weapons, racial skill bonuses, racial bonus feats, and any gross physical qualities.
Fast Movement is listed as an extraordinary ability. Also, the idea behind a monk's abilities is a mastery of Ki. I wouldn't imagine that the Monk loses his mastery of Ki just because he changes forms.
Ultimately, with the character I have, it equates to a 6 Mph faster flight speed.
Thanx for all the input,
Sparxmith
I've done a little more research in the rules since I first posted. The druid Wildshape ability references the Polymorph spell. The Polymorph spell references the Alter Self spell. Alter Self says:
"You retain all supernatural and spell-like special attacks and qualities of your normal form, exept for those requiring a body part that the new form dows not have (such as a mouth for a breath weapon or eyes for a gaze attack). You keep all extraordinary special attacks and qualities derived from class levels (such as a barbarian's rage ability), but you lose any from your normal from that are not derived from class levels (such as a dragon's frightful presence ability)."
And furthermore:
"You acquire the physical qualities of the new form while retaining your own mind. Physical qualities include natural size, mundane movement capabilities (such as burrowing, climbing, walking, swimming, and flight with wings, to a maximum speed of 120 feet for flying or 60 feet for nonflying movement), natural armor bonus, natural weapons, racial skill bonuses, racial bonus feats, and any gross physical qualities.
Fast Movement is listed as an extraordinary ability. Also, the idea behind a monk's abilities is a mastery of Ki. I wouldn't imagine that the Monk loses his mastery of Ki just because he changes forms.
Ultimately, with the character I have, it equates to a 6 Mph faster flight speed.
Thanx for all the input,
Sparxmith